package org.apache.lucene.facet.search; import java.util.Arrays; /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * An FloatArrayAllocator is an object which manages float array objects * of a certain size. These float arrays are needed temporarily during * faceted search (see {@link FacetsAccumulator} and can be reused across searches * instead of being allocated afresh on every search. * <P> * An FloatArrayAllocator is thread-safe. * * @lucene.experimental */ public final class FloatArrayAllocator extends TemporaryObjectAllocator<float[]> { // An FloatArrayAllocater deals with integer arrays of a fixed size, size. private int size; /** * Construct an allocator for float arrays of size <CODE>size</CODE>, * keeping around a pool of up to <CODE>maxArrays</CODE> old arrays. * <P> * Note that the pool size only restricts the number of arrays that hang * around when not needed, but <I>not</I> the maximum number of arrays * that are allocated when actually is use: If a number of concurrent * threads ask for an allocation, all of them will get a counter array, * even if their number is greater than maxArrays. If an application wants * to limit the number of concurrent threads making allocations, it needs * to do so on its own - for example by blocking new threads until the * existing ones have finished. * <P> * In particular, when maxArrays=0, this object behaves as a trivial * allocator, always allocating a new array and never reusing an old one. */ public FloatArrayAllocator(int size, int maxArrays) { super(maxArrays); this.size = size; } @Override public float[] create() { return new float[size]; } @Override public void clear(float[] array) { Arrays.fill(array, 0); } }