/**
* eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the
* <e-UCM> research group.
*
* Copyright 2005-2010 <e-UCM> research group.
*
* You can access a list of all the contributors to eAdventure at:
* http://e-adventure.e-ucm.es/contributors
*
* <e-UCM> is a research group of the Department of Software Engineering
* and Artificial Intelligence at the Complutense University of Madrid
* (School of Computer Science).
*
* C Profesor Jose Garcia Santesmases sn,
* 28040 Madrid (Madrid), Spain.
*
* For more info please visit: <http://e-adventure.e-ucm.es> or
* <http://www.e-ucm.es>
*
* ****************************************************************************
*
* This file is part of eAdventure, version 2.0
*
* eAdventure is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* eAdventure is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with eAdventure. If not, see <http://www.gnu.org/licenses/>.
*/
package es.eucm.ead.model.elements.effects.text;
import es.eucm.ead.model.interfaces.Element;
import es.eucm.ead.model.interfaces.Param;
import es.eucm.ead.model.elements.effects.Effect;
import es.eucm.ead.model.elements.extra.EAdList;
import es.eucm.ead.model.params.text.EAdString;
/**
* <p>
* Effect ShowQuestion
* </p>
*
*/
@Element
public class QuestionEf extends Effect {
@Param
private EAdString question;
@Param
private EAdList<EAdString> answers;
@Param
private EAdList<EAdList<Effect>> effects;
@Param
private boolean randomAnswers;
public QuestionEf() {
super();
answers = new EAdList<EAdString>();
effects = new EAdList<EAdList<Effect>>();
}
public void addAnswer(EAdString string, EAdList<Effect> effects) {
answers.add(string);
this.effects.add(effects);
}
public void addAnswer(EAdString string, Effect effect) {
EAdList<Effect> effects = new EAdList<Effect>();
effects.add(effect);
this.addAnswer(string, effects);
}
public EAdString getQuestion() {
return question;
}
public void setQuestion(EAdString question) {
this.question = question;
}
public boolean isRandomAnswers() {
return randomAnswers;
}
public void setRandomAnswers(boolean randomAnswers) {
this.randomAnswers = randomAnswers;
}
public EAdList<EAdString> getAnswers() {
return answers;
}
public void setAnswers(EAdList<EAdString> answers) {
this.answers = answers;
}
public EAdList<EAdList<Effect>> getEffects() {
return effects;
}
public void setEffects(EAdList<EAdList<Effect>> effects) {
this.effects = effects;
}
}