/** * eAdventure (formerly <e-Adventure> and <e-Game>) is a research project of the * <e-UCM> research group. * * Copyright 2005-2010 <e-UCM> research group. * * You can access a list of all the contributors to eAdventure at: * http://e-adventure.e-ucm.es/contributors * * <e-UCM> is a research group of the Department of Software Engineering * and Artificial Intelligence at the Complutense University of Madrid * (School of Computer Science). * * C Profesor Jose Garcia Santesmases sn, * 28040 Madrid (Madrid), Spain. * * For more info please visit: <http://e-adventure.e-ucm.es> or * <http://www.e-ucm.es> * * **************************************************************************** * * This file is part of eAdventure, version 2.0 * * eAdventure is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * eAdventure is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with eAdventure. If not, see <http://www.gnu.org/licenses/>. */ package es.eucm.ead.engine.tracking; import com.badlogic.gdx.utils.Array; import es.eucm.ead.engine.game.GameState; import es.eucm.ead.engine.game.GameState.FieldWatcher; import es.eucm.ead.model.elements.AdventureGame; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public abstract class AbstractGameTracker implements GameTracker, FieldWatcher { private static final Logger logger = LoggerFactory .getLogger(AbstractGameTracker.class); protected GameState gameState; protected AdventureGame model; private Array<String> fields; private boolean tracking; public AbstractGameTracker(GameState gameState) { this.gameState = gameState; this.fields = new Array<String>(); } @Override public void startTracking(AdventureGame model) { this.model = model; tracking = startTrackingImpl(model); } /** * Starts the tracking * * @param model the model of the game * @return if tracking was successfully started */ protected abstract boolean startTrackingImpl(AdventureGame model); /** * @return if the tracker is successfully sending traces */ public boolean isTracking() { return tracking; } /** * Stops the tracking */ public void stop() { tracking = false; } /** * A watched field has been update * * @param elementId the object owner of the field * @param varName the variable * @param value the new value for the variable in the object * @param <T> the class of the value */ public <T> boolean setField(String elementId, String varName, T value) { String field = (elementId != null ? elementId + "." : "") + varName; if (fields.contains(field, false)) { varUpdate(field, value); } return false; } /** * Watches a field * * @param fieldName the field name */ public void watchField(String fieldName) { String[] parts = fieldName.split("\\."); switch (parts.length) { case 1: gameState.addFieldWatcher(this, null); fields.add("." + parts[0]); break; case 2: gameState.addFieldWatcher(parts[0], this); fields.add(parts[0] + "." + parts[1]); break; default: logger.warn("{} is not a valid field name. It won't be watched.", fieldName); break; } } }