package com.lucasdnd.ags.ui; import org.newdawn.slick.Font; import org.newdawn.slick.GameContainer; import org.newdawn.slick.Graphics; import org.newdawn.slick.SlickException; import org.newdawn.slick.state.StateBasedGame; import com.lucasdnd.ags.gameplay.Business; import com.lucasdnd.ags.gameplay.market.Market; import com.lucasdnd.ags.system.MainState; public class FinancesPanel extends Panel { private ManagementList managementList; private FinancesList financesList; public FinancesPanel(String title, float xPos, float yPos, float width, float height, Business business, Market market) throws SlickException { // Super super(title, xPos, yPos, width, height); managementList = new ManagementList(xPos, yPos + 12f, width, height, business, market); financesList = new FinancesList(xPos, yPos + 200f, width, height, business); } public void update(GameContainer container, StateBasedGame game, Business business, int delta, MainState mainState, boolean leftMouseClicked, int mouseX, int mouseY, boolean leftMouseDown, boolean isShiftDown) throws SlickException { managementList.update(container, game, delta, mainState, business, leftMouseClicked, leftMouseDown, mouseX, mouseY, isShiftDown); financesList.update(container, game, delta, mainState, business, leftMouseClicked, mouseX, mouseY); } public void render(GameContainer container, StateBasedGame game, Graphics g, Font panelFont, Font disabledFont, Font shadowFont) throws SlickException { // Let the Panel render super.render(container, game, g, panelFont, shadowFont); if(visible) { managementList.render(container, game, g, panelFont, disabledFont, shadowFont); financesList.render(container, game, g, panelFont, disabledFont, shadowFont); } } @Override public boolean gotLeftClicked(boolean leftMouseClicked, int mouseX, int mouseY) { if((leftMouseClicked) && (mouseX >= this.xPos && mouseX <= this.xPos + this.width) && (mouseY >= this.yPos && mouseY <= this.yPos + this.height) ) return true; return false; } @Override public boolean gotRightClicked(boolean rightMouseClicked, int mouseX, int mouseY) { if((rightMouseClicked) && (mouseX >= this.xPos && mouseX <= this.xPos + this.width) && (mouseY >= this.yPos && mouseY <= this.yPos + this.height) ) return true; return false; } public FinancesList getFinancesList() { return financesList; } }