package com.lucasdnd.ags.gameplay.actions;
import com.lucasdnd.ags.gameplay.Customer;
/**
* Character wants to leave the store. Every Character has at least this Action in the action queue
* @author tulio
*
*/
public class LeaveStoreAction extends Action {
public LeaveStoreAction() {
// The State
state = Customer.WANTS_TO_LEAVE;
// Action Rating
actionRating = 0;
positiveActionPoints = 0;
negativeActionPoints = 0;
// The talks
neutralTalks = new String[3];
neutralTalks[0] = "Let's go";
neutralTalks[1] = "I'm out";
neutralTalks[2] = "My mom's calling me";
positiveTalks = new String[2];
positiveTalks[0] = "I like this place";
positiveTalks[1] = "I'll be back tomorrow!";
negativeTalks = new String[2];
negativeTalks[0] = "This place sucks";
negativeTalks[1] = "Boring!";
}
}