package com.lucasdnd.ags.gameplay.actions; import com.lucasdnd.ags.gameplay.Customer; /** * Character wants to leave the store. Every Character has at least this Action in the action queue * @author tulio * */ public class LeaveStoreAction extends Action { public LeaveStoreAction() { // The State state = Customer.WANTS_TO_LEAVE; // Action Rating actionRating = 0; positiveActionPoints = 0; negativeActionPoints = 0; // The talks neutralTalks = new String[3]; neutralTalks[0] = "Let's go"; neutralTalks[1] = "I'm out"; neutralTalks[2] = "My mom's calling me"; positiveTalks = new String[2]; positiveTalks[0] = "I like this place"; positiveTalks[1] = "I'll be back tomorrow!"; negativeTalks = new String[2]; negativeTalks[0] = "This place sucks"; negativeTalks[1] = "Boring!"; } }