/*******************************************************************************
* Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.dakror.vloxlands.ui;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.scenes.scene2d.Action;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.VerticalGroup;
import com.badlogic.gdx.scenes.scene2d.utils.Align;
import com.badlogic.gdx.scenes.scene2d.utils.Drawable;
import de.dakror.vloxlands.Vloxlands;
import de.dakror.vloxlands.game.Game;
import de.dakror.vloxlands.game.item.Item;
/**
* @author Dakror
*/
public class IslandResources extends VerticalGroup {
public static final int[] displayedResources = { 254, 255, 1, 11, 17 }; // TODO: Let User choose displayedResources via a dialog and store that in either settings or save file
public IslandResources(Stage stage) {
pad(12);
align(Align.left);
setBounds(0, 0, 80, 0);
setOrigin(getX(), getY());
for (int id : displayedResources) {
NonStackingInventoryListItem nsili = new NonStackingInventoryListItem(stage, Item.getForId(id), 0, false, true, false);
addActor(nsili);
}
addAction(new Action() {
@Override
public boolean act(float d) {
boolean change = false;
for (int i = 0; i < displayedResources.length; i++) {
NonStackingInventoryListItem nsili = (NonStackingInventoryListItem) getChildren().get(i);
nsili.setWidth(80);
float am = nsili.amount;
nsili.setAmount(Game.instance.activeIsland.availableResources.get((byte) (displayedResources[i] + 128)));
if (nsili.amount != am) change = true;
}
if (change) pack();
return false;
}
});
pack();
}
@Override
public void draw(Batch batch, float parentAlpha) {
if (getHeight() == 0) return;
setPosition(0, Gdx.graphics.getHeight() - getHeight());
Drawable bg = Vloxlands.skin.getDrawable("paper_container");
bg.draw(batch, getX(), getY(), getWidth(), getHeight());
super.draw(batch, parentAlpha);
}
}