/*******************************************************************************
* Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.dakror.vloxlands.ai;
import com.badlogic.gdx.ai.fsm.DefaultStateMachine;
import com.badlogic.gdx.ai.fsm.State;
/**
* @author Dakror
*/
public class SyncedStateMachine<E> extends DefaultStateMachine<E> {
boolean newStateEntered;
public SyncedStateMachine(E owner) {
super(owner);
}
public SyncedStateMachine(E owner, State<E> initialState) {
super(owner, initialState);
}
public SyncedStateMachine(E owner, State<E> initialState, State<E> globalState) {
super(owner, initialState, globalState);
}
@Override
public void changeState(State<E> newState) {
newStateEntered = false;
super.changeState(newState);
newStateEntered = true;
}
@Override
public void update() {
// Execute the global state (if any)
if (globalState != null) globalState.update(owner);
// Execute the current state (if any)
if (currentState != null && newStateEntered) currentState.update(owner);
}
}