/*******************************************************************************
* Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.dakror.vloxlands.ai.job;
import de.dakror.vloxlands.game.entity.creature.Human;
import de.dakror.vloxlands.game.entity.structure.Structure;
import de.dakror.vloxlands.game.item.tool.BuildTool;
/**
* @author Dakror
*/
public class BuildJob extends Job {
Structure target;
public BuildJob(Human human, Structure target, boolean persistent) {
super(human, "mine" /* build */, "Building " + target.getName(), -1, persistent);
this.target = target;
tool = BuildTool.class;
}
public Structure getTarget() {
return target;
}
@Override
protected void onAnimationFinished() {
if (target.progressBuild()) done = true;
}
}