/******************************************************************************* * Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.dakror.vloxlands.ai.job; import de.dakror.vloxlands.game.entity.creature.Human; import de.dakror.vloxlands.game.entity.structure.Structure; import de.dakror.vloxlands.game.item.tool.BuildTool; /** * @author Dakror */ public class BuildJob extends Job { Structure target; public BuildJob(Human human, Structure target, boolean persistent) { super(human, "mine" /* build */, "Building " + target.getName(), -1, persistent); this.target = target; tool = BuildTool.class; } public Structure getTarget() { return target; } @Override protected void onAnimationFinished() { if (target.progressBuild()) done = true; } }