// // TrackdJNI.java // /* VisAD system for interactive analysis and visualization of numerical data. Copyright (C) 1996 - 2017 Bill Hibbard, Curtis Rueden, Tom Rink, Dave Glowacki, Steve Emmerson, Tom Whittaker, Don Murray, and Tommy Jasmin. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ package visad.java3d; import visad.*; /** TrackdJNI is the VisAD class for connecting WandBehaviorJ3D to the trackd native methods. It is in a seperate class because javah cannot find the Java3D classes that are imported by WandBehaviorJ3D. */ public class TrackdJNI { public TrackdJNI(int tracker_shmkey, int controller_shmkey) throws VisADException { System.loadLibrary("TrackdAPI"); int[] status = {0}; init_trackd_c(tracker_shmkey, controller_shmkey, status); if (status[0] != 0) { throw new DisplayException("unable to connect to trackd " + status[0]); } } public void getTrackd(int[] number_of_sensors, float[] sensor_positions, float[] sensor_angles, float[] sensor_matrices, int[] number_of_buttons, int[] button_states) { get_trackd_c(number_of_sensors, sensor_positions, sensor_angles, sensor_matrices, number_of_buttons, button_states); } private native void init_trackd_c(int tracker_shmkey, int controller_shmkey, int[] status); private native void get_trackd_c(int[] number_of_sensors, float[] sensor_positions, float[] sensor_angles, float[] sensor_matrices, int[] number_of_buttons, int[] button_states); }