//
// TrackdJNI.java
//
/*
VisAD system for interactive analysis and visualization of numerical
data. Copyright (C) 1996 - 2017 Bill Hibbard, Curtis Rueden, Tom
Rink, Dave Glowacki, Steve Emmerson, Tom Whittaker, Don Murray, and
Tommy Jasmin.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
MA 02111-1307, USA
*/
package visad.java3d;
import visad.*;
/**
TrackdJNI is the VisAD class for connecting WandBehaviorJ3D
to the trackd native methods. It is in a seperate class because javah
cannot find the Java3D classes that are imported by WandBehaviorJ3D.
*/
public class TrackdJNI {
public TrackdJNI(int tracker_shmkey, int controller_shmkey)
throws VisADException {
System.loadLibrary("TrackdAPI");
int[] status = {0};
init_trackd_c(tracker_shmkey, controller_shmkey, status);
if (status[0] != 0) {
throw new DisplayException("unable to connect to trackd " + status[0]);
}
}
public void getTrackd(int[] number_of_sensors, float[] sensor_positions,
float[] sensor_angles, float[] sensor_matrices,
int[] number_of_buttons, int[] button_states) {
get_trackd_c(number_of_sensors, sensor_positions, sensor_angles,
sensor_matrices, number_of_buttons, button_states);
}
private native void init_trackd_c(int tracker_shmkey,
int controller_shmkey,
int[] status);
private native void get_trackd_c(int[] number_of_sensors,
float[] sensor_positions,
float[] sensor_angles,
float[] sensor_matrices,
int[] number_of_buttons,
int[] button_states);
}