/* VisAD system for interactive analysis and visualization of numerical data. Copyright (C) 1996 - 2017 Bill Hibbard, Curtis Rueden, Tom Rink, Dave Glowacki, Steve Emmerson, Tom Whittaker, Don Murray, and Tommy Jasmin. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ package visad.data.in; import java.lang.ref.WeakReference; import java.util.WeakHashMap; /** * Provides support for ranging data values (i.e. checking to see that they * lie within a valid range). * * <P>Instances are immutable.</P> * * @author Steven R. Emmerson */ public class ValueRanger extends ValueProcessor { private float floatLower = Float.NEGATIVE_INFINITY; private float floatUpper = Float.POSITIVE_INFINITY; private double doubleLower = Double.NEGATIVE_INFINITY; private double doubleUpper = Double.POSITIVE_INFINITY; private static final WeakHashMap map = new WeakHashMap(); private static final ValueRanger trivialRanger = new ValueRanger() { public float process(float value) { return value; } public double process(double value) { return value; } public float[] process(float[] values) { return values; } public double[] process(double[] values) { return values; } }; /** * Constructs from nothing. */ protected ValueRanger() {} /** * Constructs from valid-range limits. * * @param lower The lower limit of the valid range. May be * NaN or Double.NEGATIVE_INFINITY to indicate * no limit. * @param upper The upper limit of the valid range. May be * NaN or Double.POSITIVE_INFINITY to indicate * no limit. */ private ValueRanger(double lower, double upper) { doubleLower = lower == lower ? lower : Double.NEGATIVE_INFINITY; doubleUpper = upper == upper ? upper : Double.POSITIVE_INFINITY; floatLower = (float)doubleLower; floatUpper = (float)doubleUpper; } /** * Returns an instance of this class corresponding to valid-range limits. * * @param lower The lower limit of the valid range. May be * NaN or Double.NEGATIVE_INFINITY to indicate * no limit. * @param upper The upper limit of the valid range. May be * NaN or Double.POSITIVE_INFINITY to indicate * no limit. */ public static ValueRanger valueRanger(double lower, double upper) { ValueRanger ranger; if ((lower != lower || lower == Double.NEGATIVE_INFINITY) && (upper != upper || upper == Double.POSITIVE_INFINITY)) { ranger = trivialRanger; } else { ranger = new ValueRanger(lower, upper); WeakReference ref = (WeakReference)map.get(ranger); if (ref == null) { map.put(ranger, new WeakReference(ranger)); } else { ValueRanger oldRanger = (ValueRanger)ref.get(); if (oldRanger == null) map.put(ranger, new WeakReference(ranger)); else ranger = oldRanger; } } return ranger; } /** * Returns the minimum, valid value. * * @return The minimum, valid value. */ public double getMin() { return doubleLower; } /** * Returns the maximum, valid value. * * @return The maximum, valid value. */ public double getMax() { return doubleUpper; } /** * Ranges a value. * * @param value The value to be processed. * @return The original value if it lay within the valid * range; otherwise Float.NaN. */ public float process(float value) { return value < floatLower || value > floatUpper ? Float.NaN : value; } /** * Ranges a value. * * @param value The values to be processed. * @return The original value if it lay within the valid * range; otherwise Double.NaN. */ public double process(double value) { return value < doubleLower || value > doubleUpper ? Double.NaN : value; } /** * Ranges values. * * @param values The value to be processed. * @return The original array with values that fall outside * the valid range replaced with Float.NaN. */ public float[] process(float[] values) { for (int i = 0; i < values.length; ++i) { double value = values[i]; if (value < floatLower || value > floatUpper) values[i] = Float.NaN; } return values; } /** * Ranges values. * * @param values The values to be processed. * @return The original array with values that fall outside * the valid range replaced with Double.NaN. */ public double[] process(double[] values) { for (int i = 0; i < values.length; ++i) { double value = values[i]; if (value < doubleLower || value > doubleUpper) values[i] = Double.NaN; } return values; } /** * Indicates if this instance is semantically identical to another object. * * @param obj The other object. * @return <code>true</code> if and only if this instance * is semantically identical to the other object. */ public boolean equals(Object obj) { boolean equals; if (!getClass().isInstance(obj)) { equals = false; } else { ValueRanger that = (ValueRanger)obj; equals = this == that || ( doubleLower == that.doubleLower && doubleUpper == that.doubleUpper); } return equals; } /** * Returns the hash code of this instance. * * @return The hash code of this instance. */ public int hashCode() { return new Double(doubleLower).hashCode() ^ new Double(doubleUpper).hashCode(); } }