/* * $RCSfile: Color3f.java,v $ * * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * * $Revision: 1.6 $ * $Date: 2008/02/28 20:18:50 $ * $State: Exp $ */ package jo.vecmath; /** * A three-element color value represented by single precision floating point * x,y,z values. The x,y,z values represent the red, green, and blue color * values, respectively. Color components should be in the range of [0.0, 1.0]. * <p> * Java 3D assumes that a linear (gamma-corrected) visual is used for all * colors. * */ public class Color3f extends Tuple3f implements java.io.Serializable { // Compatible with 1.1 static final long serialVersionUID = -1861792981817493659L; /** * Constructs and initializes a Color3f from the three xyz values. * * @param x the red color value * @param y the green color value * @param z the blue color value */ public Color3f(float x, float y, float z) { super(x, y, z); } /** * Constructs and initializes a Color3f from the array of length 3. * * @param v the array of length 3 containing xyz in order */ public Color3f(float[] v) { super(v); } /** * Constructs and initializes a Color3f from the specified Color3f. * * @param v1 the Color3f containing the initialization x y z data */ public Color3f(Color3f v1) { super(v1); } /** * Constructs and initializes a Color3f from the specified Tuple3f. * * @param t1 the Tuple3f containing the initialization x y z data */ public Color3f(Tuple3f t1) { super(t1); } /** * Constructs and initializes a Color3f from the specified Tuple3d. * * @param t1 the Tuple3d containing the initialization x y z data */ public Color3f(Tuple3d t1) { super(t1); } /** * Constructs and initializes a Color3f from the specified AWT Color object. * The alpha value of the AWT color is ignored. No conversion is done on the * color to compensate for gamma correction. * * @param color the AWT color with which to initialize this Color3f object * * @since vecmath 1.2 public Color3f(Color color) { * super((float)color.getRed() / 255.0f, (float)color.getGreen() / 255.0f, * (float)color.getBlue() / 255.0f); } */ /** * Constructs and initializes a Color3f to (0.0, 0.0, 0.0). */ public Color3f() { super(); } /** * Sets the r,g,b values of this Color3f object to those of the specified * AWT Color object. No conversion is done on the color to compensate for * gamma correction. * * @param color the AWT color to copy into this Color3f object * * @since vecmath 1.2 public final void set(Color color) { x = * (float)color.getRed() / 255.0f; y = (float)color.getGreen() / 255.0f; z = * (float)color.getBlue() / 255.0f; } */ /** * Returns a new AWT color object initialized with the r,g,b values of this * Color3f object. * * @return a new AWT Color object * * @since vecmath 1.2 public final Color get() { int r = Math.round(x * * 255.0f); int g = Math.round(y * 255.0f); int b = Math.round(z * 255.0f); * * return new Color(r, g, b); } */ }