/**
* Copyright 2014
* SMEdit https://github.com/StarMade/SMEdit
* SMTools https://github.com/StarMade/SMTools
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
**/
package jo.sm.plugins.ship.rotate;
import jo.sm.ui.act.plugin.Description;
/**
* @Auther Jo Jaquinta for SMEdit Classic - version 1.0
**/
@Description(displayName = "Rotate ship around core")
public class RotateParameters {
@Description(displayName = "Pitch", shortDescription = "Around X axis")
private int mXRotate;
@Description(displayName = "Yaw", shortDescription = "Around Y axis")
private int mYRotate;
@Description(displayName = "Roll", shortDescription = "Around Z axis")
private int mZRotate;
public RotateParameters() {
mXRotate = 0;
mYRotate = 0;
mZRotate = 0;
}
public int getXRotate() {
return mXRotate;
}
public void setXRotate(int xRotate) {
mXRotate = xRotate;
}
public int getYRotate() {
return mYRotate;
}
public void setYRotate(int yRotate) {
mYRotate = yRotate;
}
public int getZRotate() {
return mZRotate;
}
public void setZRotate(int zRotate) {
mZRotate = zRotate;
}
}