/** * Copyright 2014 * SMEdit https://github.com/StarMade/SMEdit * SMTools https://github.com/StarMade/SMTools * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. **/ package jo.sm.plugins.ship.rotate; import jo.sm.ui.act.plugin.Description; /** * @Auther Jo Jaquinta for SMEdit Classic - version 1.0 **/ @Description(displayName = "Rotate ship around core") public class RotateParameters { @Description(displayName = "Pitch", shortDescription = "Around X axis") private int mXRotate; @Description(displayName = "Yaw", shortDescription = "Around Y axis") private int mYRotate; @Description(displayName = "Roll", shortDescription = "Around Z axis") private int mZRotate; public RotateParameters() { mXRotate = 0; mYRotate = 0; mZRotate = 0; } public int getXRotate() { return mXRotate; } public void setXRotate(int xRotate) { mXRotate = xRotate; } public int getYRotate() { return mYRotate; } public void setYRotate(int yRotate) { mYRotate = yRotate; } public int getZRotate() { return mZRotate; } public void setZRotate(int zRotate) { mZRotate = zRotate; } }