/*
* This file is part of RPG Items.
*
* RPG Items is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RPG Items is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RPG Items. If not, see <http://www.gnu.org/licenses/>.
*/
package think.rpgitems.support;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
public class WorldGuard {
private static WorldGuardPlugin plugin;
private static boolean hasSupport = false;
public static boolean useWorldGuard = true;
public static void init(think.rpgitems.Plugin plugin2) {
Plugin plugin = plugin2.getServer().getPluginManager().getPlugin("WorldGuard");
useWorldGuard = plugin2.getConfig().getBoolean("support.worldguard", false);
if (plugin == null || !(plugin instanceof WorldGuardPlugin)) {
return;
}
hasSupport = true;
WorldGuard.plugin = (WorldGuardPlugin) plugin;
think.rpgitems.Plugin.logger.info("[RPG Items] World Guard found");
}
public static boolean isEnabled() {
return hasSupport;
}
public static boolean canBuild(Player player, Location location) {
if (!hasSupport || !useWorldGuard)
return true;
return plugin.canBuild(player, location);
}
public static boolean canPvP(Location location) {
if (!hasSupport || !useWorldGuard)
return true;
return plugin.getRegionManager(location.getWorld()).getApplicableRegions(location).allows(DefaultFlag.PVP);
}
}