/* * This file is part of RPG Items. * * RPG Items is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * RPG Items is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with RPG Items. If not, see <http://www.gnu.org/licenses/>. */ package think.rpgitems.power; import org.bukkit.ChatColor; import org.bukkit.Sound; import org.bukkit.configuration.ConfigurationSection; import org.bukkit.entity.Arrow; import org.bukkit.entity.Player; import think.rpgitems.Events; import think.rpgitems.data.Locale; import think.rpgitems.data.RPGValue; import think.rpgitems.power.types.PowerRightClick; public class PowerArrow extends Power implements PowerRightClick{ public long cooldownTime = 20; @Override public void rightClick(Player player) { long cooldown; if (item.getHasPermission() == true && player.hasPermission(item.getPermission()) == false){ }else{ RPGValue value = RPGValue.get(player, item, "arrow.cooldown"); if (value == null) { cooldown = System.currentTimeMillis() / 50; value = new RPGValue(player, item, "arrow.cooldown", cooldown); } else { cooldown = value.asLong(); } if (cooldown <= System.currentTimeMillis() / 50) { value.set(System.currentTimeMillis() / 50 + cooldownTime); player.playSound(player.getLocation(), Sound.SHOOT_ARROW, 1.0f, 1.0f); Arrow arrow = player.launchProjectile(Arrow.class); Events.removeArrows.put(arrow.getEntityId(), (byte) 1); } else { player.sendMessage(ChatColor.AQUA + String.format(Locale.get("message.cooldown", Locale.getPlayerLocale(player)), ((double) (cooldown - System.currentTimeMillis() / 50)) / 20d)); } } } @Override public String displayText(String locale) { return ChatColor.GREEN + String.format(Locale.get("power.arrow", locale), (double) cooldownTime / 20d); } @Override public String getName() { return "arrow"; } @Override public void init(ConfigurationSection s) { cooldownTime = s.getLong("cooldown", 20); } @Override public void save(ConfigurationSection s) { s.set("cooldown", cooldownTime); } }