/*
* This file is part of RPG Items.
*
* RPG Items is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* RPG Items is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with RPG Items. If not, see <http://www.gnu.org/licenses/>.
*/
package think.rpgitems.power;
import java.util.Random;
import org.bukkit.ChatColor;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import think.rpgitems.data.Locale;
import think.rpgitems.power.types.PowerHit;
public class PowerUnbreaking extends Power implements PowerHit {
public int level = 1;
private Random random = new Random();
@SuppressWarnings("deprecation")
@Override
public void hit(Player player, LivingEntity e, double damage) {
if (random.nextDouble() < ((double) level) / 100d) {
System.out.println(player.getItemInHand().getDurability());
player.getItemInHand().setDurability((short) (player.getItemInHand().getDurability() - 1));
System.out.println(player.getItemInHand().getDurability());
player.updateInventory();
}
}
@Override
public void init(ConfigurationSection s) {
level = s.getInt("level", 1);
}
@Override
public void save(ConfigurationSection s) {
s.set("level", level);
}
@Override
public String getName() {
return "unbreaking";
}
@Override
public String displayText(String locale) {
return String.format(ChatColor.GREEN + Locale.get("power.unbreaking", locale), level);
}
}