/*
OrpheusMS: MapleStory Private Server based on OdinMS
Copyright (C) 2012 Aaron Weiss <aaron@deviant-core.net>
Patrick Huy <patrick.huy@frz.cc>
Matthias Butz <matze@odinms.de>
Jan Christian Meyer <vimes@odinms.de>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package server.life;
import java.awt.Point;
import java.awt.Rectangle;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import client.MapleCharacter;
import client.MapleDisease;
import client.status.MonsterStatus;
import java.util.LinkedList;
import java.util.Map;
import tools.Randomizer;
import server.maps.MapleMapObject;
import server.maps.MapleMapObjectType;
import server.maps.MapleMist;
import tools.ArrayMap;
/**
*
* @author Danny (Leifde)
*/
public class MobSkill {
private int skillId, skillLevel, mpCon;
private List<Integer> toSummon = new ArrayList<Integer>();
private int spawnEffect, hp, x, y;
private long duration, cooltime;
private float prop;
private Point lt, rb;
private int limit;
public MobSkill(int skillId, int level) {
this.skillId = skillId;
this.skillLevel = level;
}
public void setMpCon(int mpCon) {
this.mpCon = mpCon;
}
public void addSummons(List<Integer> toSummon) {
for (Integer summon : toSummon) {
this.toSummon.add(summon);
}
}
public void setSpawnEffect(int spawnEffect) {
this.spawnEffect = spawnEffect;
}
public void setHp(int hp) {
this.hp = hp;
}
public void setX(int x) {
this.x = x;
}
public void setY(int y) {
this.y = y;
}
public void setDuration(long duration) {
this.duration = duration;
}
public void setCoolTime(long cooltime) {
this.cooltime = cooltime;
}
public void setProp(float prop) {
this.prop = prop;
}
public void setLtRb(Point lt, Point rb) {
this.lt = lt;
this.rb = rb;
}
public void setLimit(int limit) {
this.limit = limit;
}
public void applyEffect(MapleCharacter player, MapleMonster monster, boolean skill) {
MapleDisease disease = null;
Map<MonsterStatus, Integer> stats = new ArrayMap<MonsterStatus, Integer>();
List<Integer> reflection = new LinkedList<Integer>();
switch (skillId) {
case 100:
case 110:
case 150:
stats.put(MonsterStatus.WEAPON_ATTACK_UP, Integer.valueOf(x));
break;
case 101:
case 111:
case 151:
stats.put(MonsterStatus.MAGIC_ATTACK_UP, Integer.valueOf(x));
break;
case 102:
case 112:
case 152:
stats.put(MonsterStatus.WEAPON_DEFENSE_UP, Integer.valueOf(x));
break;
case 103:
case 113:
case 153:
stats.put(MonsterStatus.MAGIC_DEFENSE_UP, Integer.valueOf(x));
break;
case 114:
if (lt != null && rb != null && skill) {
List<MapleMapObject> objects = getObjectsInRange(monster, MapleMapObjectType.MONSTER);
final int hps = (getX() / 1000) * (int) (950 + 1050 * Math.random());
for (MapleMapObject mons : objects) {
((MapleMonster) mons).heal(hps, getY());
}
} else {
monster.heal(getX(), getY());
}
break;
case 120:
disease = MapleDisease.SEAL;
break;
case 121:
disease = MapleDisease.DARKNESS;
break;
case 122:
disease = MapleDisease.WEAKEN;
break;
case 123:
disease = MapleDisease.STUN;
break;
case 124:
disease = MapleDisease.CURSE;
break;
case 125:
disease = MapleDisease.POISON;
break;
case 126: // Slow
disease = MapleDisease.SLOW;
break;
case 127:
if (lt != null && rb != null && skill) {
for (MapleCharacter character : getPlayersInRange(monster, player)) {
character.dispel();
}
} else {
player.dispel();
}
break;
case 128: // Seduce
disease = MapleDisease.SEDUCE;
break;
case 129: // Banish
if (lt != null && rb != null && skill) {
for (MapleCharacter chr : getPlayersInRange(monster, player)) {
chr.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
}
} else {
player.changeMapBanish(monster.getBanish().getMap(), monster.getBanish().getPortal(), monster.getBanish().getMsg());
}
break;
case 131: // Mist
monster.getMap().spawnMist(new MapleMist(calculateBoundingBox(monster.getPosition(), true), monster, this), x * 10, false, false);
break;
case 132:
disease = MapleDisease.CONFUSE;
break;
case 133: // zombify
break;
case 140:
if (makeChanceResult() && !monster.isBuffed(MonsterStatus.MAGIC_IMMUNITY)) {
stats.put(MonsterStatus.WEAPON_IMMUNITY, Integer.valueOf(x));
}
break;
case 141:
if (makeChanceResult() && !monster.isBuffed(MonsterStatus.WEAPON_IMMUNITY)) {
stats.put(MonsterStatus.MAGIC_IMMUNITY, Integer.valueOf(x));
}
break;
case 143: // Weapon Reflect
stats.put(MonsterStatus.WEAPON_REFLECT, Integer.valueOf(x));
stats.put(MonsterStatus.WEAPON_IMMUNITY, Integer.valueOf(x));
reflection.add(x);
break;
case 144: // Magic Reflect
stats.put(MonsterStatus.MAGIC_REFLECT, Integer.valueOf(x));
stats.put(MonsterStatus.MAGIC_IMMUNITY, Integer.valueOf(x));
reflection.add(x);
break;
case 145: // Weapon / Magic reflect
stats.put(MonsterStatus.WEAPON_REFLECT, Integer.valueOf(x));
stats.put(MonsterStatus.WEAPON_IMMUNITY, Integer.valueOf(x));
stats.put(MonsterStatus.MAGIC_REFLECT, Integer.valueOf(x));
stats.put(MonsterStatus.MAGIC_IMMUNITY, Integer.valueOf(x));
reflection.add(x);
break;
case 154: // accuracy up
case 155: // avoid up
case 156: // speed up
break;
case 200:
if (monster.getMap().getSpawnedMonstersOnMap() < 80) {
for (Integer mobId : getSummons()) {
MapleMonster toSpawn = MapleLifeFactory.getMonster(mobId);
toSpawn.setPosition(monster.getPosition());
int ypos, xpos;
xpos = (int) monster.getPosition().getX();
ypos = (int) monster.getPosition().getY();
switch (mobId) {
case 8500003: // Pap bomb high
toSpawn.setFh((int) Math.ceil(Math.random() * 19.0));
ypos = -590;
break;
case 8500004: // Pap bomb
xpos = (int) (monster.getPosition().getX() + Randomizer.nextInt(1000) - 500);
if (ypos != -590) {
ypos = (int) monster.getPosition().getY();
}
break;
case 8510100: // Pianus bomb
if (Math.ceil(Math.random() * 5) == 1) {
ypos = 78;
xpos = (int) Randomizer.nextInt(5) + (Randomizer.nextInt(2) == 1 ? 180 : 0);
} else {
xpos = (int) (monster.getPosition().getX() + Randomizer.nextInt(1000) - 500);
}
break;
}
switch (monster.getMap().getId()) {
case 220080001: // Pap map
if (xpos < -890) {
xpos = (int) (Math.ceil(Math.random() * 150) - 890);
} else if (xpos > 230) {
xpos = (int) (230 - Math.ceil(Math.random() * 150));
}
break;
case 230040420: // Pianus map
if (xpos < -239) {
xpos = (int) (Math.ceil(Math.random() * 150) - 239);
} else if (xpos > 371) {
xpos = (int) (371 - Math.ceil(Math.random() * 150));
}
break;
}
toSpawn.setPosition(new Point(xpos, ypos));
monster.getMap().spawnMonsterWithEffect(toSpawn, getSpawnEffect(), toSpawn.getPosition());
}
}
break;
}
if (stats.size() > 0) {
if (lt != null && rb != null && skill) {
for (MapleMapObject mons : getObjectsInRange(monster, MapleMapObjectType.MONSTER)) {
((MapleMonster) mons).applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
}
} else {
monster.applyMonsterBuff(stats, getX(), getSkillId(), getDuration(), this, reflection);
}
}
if (disease != null) {
if (lt != null && rb != null && skill) {
int i = 0;
for (MapleCharacter character : getPlayersInRange(monster, player)) {
if (!character.isActiveBuffedValue(2321005)) {
if (disease.equals(MapleDisease.SEDUCE)) {
if (i < 10) {
character.giveDebuff(MapleDisease.SEDUCE, this);
i++;
}
} else {
character.giveDebuff(disease, this);
}
}
}
} else {
player.giveDebuff(disease, this);
}
}
monster.usedSkill(skillId, skillLevel, cooltime);
monster.setMp(monster.getMp() - getMpCon());
}
private List<MapleCharacter> getPlayersInRange(MapleMonster monster, MapleCharacter player) {
List<MapleCharacter> players = new ArrayList<MapleCharacter>();
players.add(player);
return monster.getMap().getPlayersInRange(calculateBoundingBox(monster.getPosition(), monster.isFacingLeft()), players);
}
public int getSkillId() {
return skillId;
}
public int getSkillLevel() {
return skillLevel;
}
public int getMpCon() {
return mpCon;
}
public List<Integer> getSummons() {
return Collections.unmodifiableList(toSummon);
}
public int getSpawnEffect() {
return spawnEffect;
}
public int getHP() {
return hp;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public long getDuration() {
return duration;
}
public long getCoolTime() {
return cooltime;
}
public Point getLt() {
return lt;
}
public Point getRb() {
return rb;
}
public int getLimit() {
return limit;
}
public boolean makeChanceResult() {
return prop == 1.0 || Math.random() < prop;
}
private Rectangle calculateBoundingBox(Point posFrom, boolean facingLeft) {
int multiplier = facingLeft ? 1 : -1;
Point mylt = new Point(lt.x * multiplier + posFrom.x, lt.y + posFrom.y);
Point myrb = new Point(rb.x * multiplier + posFrom.x, rb.y + posFrom.y);
return new Rectangle(mylt.x, mylt.y, myrb.x - mylt.x, myrb.y - mylt.y);
}
private List<MapleMapObject> getObjectsInRange(MapleMonster monster, MapleMapObjectType objectType) {
List<MapleMapObjectType> objectTypes = new ArrayList<MapleMapObjectType>();
objectTypes.add(objectType);
return monster.getMap().getMapObjectsInBox(calculateBoundingBox(monster.getPosition(), monster.isFacingLeft()), objectTypes);
}
}