package shedar.mods.ic2.nuclearcontrol.crossmod.opencomputers;
import li.cil.oc.api.machine.Callback;
import li.cil.oc.api.machine.Arguments;
import li.cil.oc.api.machine.Context;
import li.cil.oc.api.driver.NamedBlock;
import li.cil.oc.api.network.ManagedEnvironment;
import li.cil.oc.api.prefab.DriverTileEntity;
import li.cil.oc.integration.ManagedTileEntityEnvironment;
import net.minecraft.world.World;
import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityHowlerAlarm;
/**
* OC Driver for the howler alarm.
*
* @author xbony2
*/
public class DriverHowlerAlarm extends DriverTileEntity{
public static final String NAME = "howler_alarm";
@Override
public ManagedEnvironment createEnvironment(World world, int x, int y, int z) {
return new Environment((TileEntityHowlerAlarm)world.getTileEntity(x, y, z));
}
@Override
public Class<?> getTileEntityClass() {
return TileEntityHowlerAlarm.class;
}
public static final class Environment extends ManagedTileEntityEnvironment<TileEntityHowlerAlarm> implements NamedBlock{
public Environment(final TileEntityHowlerAlarm tileentity){
super(tileentity, NAME);
}
@Override
public String preferredName() {
return NAME;
}
@Override
public int priority() {
return 0;
}
@Callback(doc = "function():string -- gets the sound name.")
public Object[] getSoundName(final Context context, final Arguments args){
return new Object[]{tileEntity.getSoundName()};
}
@Callback(doc = "function():number -- gets the range set.")
public Object[] getRange(final Context context, final Arguments args){
return new Object[]{tileEntity.getRange()};
}
}
}