package shedar.mods.ic2.nuclearcontrol.crossmod.opencomputers; import li.cil.oc.api.machine.Callback; import li.cil.oc.api.machine.Arguments; import li.cil.oc.api.machine.Context; import li.cil.oc.api.driver.NamedBlock; import li.cil.oc.api.network.ManagedEnvironment; import li.cil.oc.api.prefab.DriverTileEntity; import li.cil.oc.integration.ManagedTileEntityEnvironment; import net.minecraft.world.World; import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityHowlerAlarm; /** * OC Driver for the howler alarm. * * @author xbony2 */ public class DriverHowlerAlarm extends DriverTileEntity{ public static final String NAME = "howler_alarm"; @Override public ManagedEnvironment createEnvironment(World world, int x, int y, int z) { return new Environment((TileEntityHowlerAlarm)world.getTileEntity(x, y, z)); } @Override public Class<?> getTileEntityClass() { return TileEntityHowlerAlarm.class; } public static final class Environment extends ManagedTileEntityEnvironment<TileEntityHowlerAlarm> implements NamedBlock{ public Environment(final TileEntityHowlerAlarm tileentity){ super(tileentity, NAME); } @Override public String preferredName() { return NAME; } @Override public int priority() { return 0; } @Callback(doc = "function():string -- gets the sound name.") public Object[] getSoundName(final Context context, final Arguments args){ return new Object[]{tileEntity.getSoundName()}; } @Callback(doc = "function():number -- gets the range set.") public Object[] getRange(final Context context, final Arguments args){ return new Object[]{tileEntity.getRange()}; } } }