package com.jadarstudios.developercapes.cape;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.renderer.texture.ITextureObject;
import net.minecraft.util.ResourceLocation;
/**
* @author jadar
*/
public interface ICape {
public String getName();
public ITextureObject getTexture();
public ResourceLocation getLocation();
public void loadTexture(AbstractClientPlayer player);
public boolean isTextureLoaded(AbstractClientPlayer player);
}