package com.jadarstudios.developercapes.cape; import net.minecraft.client.entity.AbstractClientPlayer; import net.minecraft.client.renderer.texture.ITextureObject; import net.minecraft.util.ResourceLocation; /** * @author jadar */ public interface ICape { public String getName(); public ITextureObject getTexture(); public ResourceLocation getLocation(); public void loadTexture(AbstractClientPlayer player); public boolean isTextureLoaded(AbstractClientPlayer player); }