package shedar.mods.ic2.nuclearcontrol.blocks.subblocks; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import shedar.mods.ic2.nuclearcontrol.containers.ContainerEmpty; import shedar.mods.ic2.nuclearcontrol.gui.GuiIC2Thermo; import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityThermo; import shedar.mods.ic2.nuclearcontrol.utils.BlockDamages; public class ThermalMonitor extends Subblock { private static final int DAMAGE = BlockDamages.DAMAGE_THERMAL_MONITOR; private static final float[] BOUNDS = { 0.0625F, 0, 0.0625F, 0.9375F, 0.4375F, 0.9375F }; public static final byte I_BACK = 0; public static final byte I_SIDES_HOR = 1; public static final byte I_SIDES_VERT = 2; public static final byte I_FACE_GREEN = 3; public static final byte I_FACE_RED = 4; public static final byte I_FACE_GRAY = 5; private static final byte[][] mapping = { { I_BACK, I_FACE_GREEN, I_SIDES_HOR, I_SIDES_HOR, I_SIDES_HOR, I_SIDES_HOR }, { I_FACE_GREEN, I_BACK, I_SIDES_HOR, I_SIDES_HOR, I_SIDES_HOR, I_SIDES_HOR }, { I_SIDES_HOR, I_SIDES_HOR, I_BACK, I_FACE_GREEN, I_SIDES_VERT, I_SIDES_VERT }, { I_SIDES_HOR, I_SIDES_HOR, I_FACE_GREEN, I_BACK, I_SIDES_VERT, I_SIDES_VERT }, { I_SIDES_VERT, I_SIDES_VERT, I_SIDES_VERT, I_SIDES_VERT, I_BACK, I_FACE_GREEN }, { I_SIDES_VERT, I_SIDES_VERT, I_SIDES_VERT, I_SIDES_VERT, I_FACE_GREEN, I_BACK } }; private IIcon[] icons = new IIcon[6]; public ThermalMonitor() { super(DAMAGE, "tile.blockThermalMonitor"); } @Override public TileEntity getTileEntity() { return new TileEntityThermo(); } @Override public boolean isSolidBlockRequired() { return true; } @Override public boolean hasGui() { return true; } @Override public float[] getBlockBounds(TileEntity tileEntity) { return BOUNDS; } @Override public Container getServerGuiElement(TileEntity tileEntity, EntityPlayer player) { return new ContainerEmpty(tileEntity); } @Override public Object getClientGuiElement(TileEntity tileEntity, EntityPlayer player) { return new GuiIC2Thermo((TileEntityThermo) tileEntity); } @Override public void registerIcons(IIconRegister iconRegister) { icons[I_BACK] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/back"); icons[I_SIDES_HOR] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/sidesHor"); icons[I_SIDES_VERT] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/sidesVert"); icons[I_FACE_RED] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/faceRed"); icons[I_FACE_GREEN] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/faceGreen"); icons[I_FACE_GRAY] = iconRegister .registerIcon("nuclearcontrol:thermalMonitor/faceGray"); } @Override public IIcon getIcon(int index) { return icons[index]; } @Override protected byte[][] getMapping() { return mapping; } }