package shedar.mods.ic2.nuclearcontrol.crossmod.opencomputers;
import li.cil.oc.api.machine.Context;
import li.cil.oc.api.machine.Arguments;
import li.cil.oc.api.network.ManagedEnvironment;
import li.cil.oc.api.machine.Callback;
import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityEnergyCounter;
import li.cil.oc.api.driver.NamedBlock;
import li.cil.oc.integration.ManagedTileEntityEnvironment;
import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityAverageCounter;
import li.cil.oc.api.prefab.DriverTileEntity;
import net.minecraft.world.World;
public class DriverEnergyCounter extends DriverTileEntity {
public static final String NAME = "energy_counter";
@Override
public ManagedEnvironment createEnvironment(World world, int x, int y, int z){
return new Environment((TileEntityEnergyCounter)world.getTileEntity(x, y, z));
}
@Override
public Class<?> getTileEntityClass(){
return TileEntityEnergyCounter.class;
}
public static final class Environment extends ManagedTileEntityEnvironment<TileEntityEnergyCounter> implements NamedBlock{
public Environment(final TileEntityEnergyCounter tileentity) {
super(tileentity, NAME);
}
@Override
public String preferredName() {
return NAME;
}
@Override
public int priority() {
return 0;
}
@Callback(doc = "function():number -- gets the count of the counter.")
public Object[] getCount(final Context context, final Arguments args){
return new Object[]{((int)tileEntity.counter)};
}
@Callback(doc = "function():number -- gets the energy type (0 for EU, 1 for RF, -1 for unknown/nil)")
public Object[] getEnergyType(final Context context, final Arguments args){
return new Object[]{((int)tileEntity.powerType)};
}
}
}