package shedar.mods.ic2.nuclearcontrol.crossmod.opencomputers; import li.cil.oc.api.machine.Context; import li.cil.oc.api.machine.Arguments; import li.cil.oc.api.network.ManagedEnvironment; import li.cil.oc.api.machine.Callback; import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityEnergyCounter; import li.cil.oc.api.driver.NamedBlock; import li.cil.oc.integration.ManagedTileEntityEnvironment; import shedar.mods.ic2.nuclearcontrol.tileentities.TileEntityAverageCounter; import li.cil.oc.api.prefab.DriverTileEntity; import net.minecraft.world.World; public class DriverEnergyCounter extends DriverTileEntity { public static final String NAME = "energy_counter"; @Override public ManagedEnvironment createEnvironment(World world, int x, int y, int z){ return new Environment((TileEntityEnergyCounter)world.getTileEntity(x, y, z)); } @Override public Class<?> getTileEntityClass(){ return TileEntityEnergyCounter.class; } public static final class Environment extends ManagedTileEntityEnvironment<TileEntityEnergyCounter> implements NamedBlock{ public Environment(final TileEntityEnergyCounter tileentity) { super(tileentity, NAME); } @Override public String preferredName() { return NAME; } @Override public int priority() { return 0; } @Callback(doc = "function():number -- gets the count of the counter.") public Object[] getCount(final Context context, final Arguments args){ return new Object[]{((int)tileEntity.counter)}; } @Callback(doc = "function():number -- gets the energy type (0 for EU, 1 for RF, -1 for unknown/nil)") public Object[] getEnergyType(final Context context, final Arguments args){ return new Object[]{((int)tileEntity.powerType)}; } } }