package com.me.missingwords.listeners; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.Touchable; import com.me.missingwords.MissingWords; /** * * Listener que permite tirar los dados al pulsar el bot�n roll. * */ public class RollListener extends AbstractListener { public RollListener(MissingWords missingWords) { super(missingWords); } @Override public void clicked(InputEvent event, float x, float y) { missingWords.getMiniGameScreen().getDice().roll(); // tiramos missingWords.getMiniGameScreen().getRollsLeft().decreaseRolls(); if (missingWords.getMiniGameScreen().getRollsLeft().getRolls() == 0) { // Sin tiradas missingWords.getMiniGameScreen().getRollButton().hide(); missingWords.getMiniGameScreen().getWaitButton().show(); } /* Activamos el bot�n de movimiento */ missingWords.getMiniGameScreen().getMoveButton().setTouchable(Touchable.enabled); } }