package rajawali.materials; import rajawali.math.Number3D; public abstract class AParticleMaterial extends AMaterial { public AParticleMaterial(String vertexShader, String fragmentShader, boolean vertexAnimationEnabled) { super(vertexShader, fragmentShader, vertexAnimationEnabled); } public AParticleMaterial(int vertex_resID, int fragment_resID, boolean vertexAnimationEnabled) { super(vertex_resID, fragment_resID, vertexAnimationEnabled); } public AParticleMaterial(String vertexShader, String fragmentShader, int parameters) { super(vertexShader, fragmentShader, parameters); } public AParticleMaterial(int parameters) { super(parameters); } public void setPointSize(float pointSize) { } public void setCameraPosition(Number3D cameraPos) { } }