package rajawali.materials;
import rajawali.math.Number3D;
public abstract class AParticleMaterial extends AMaterial {
public AParticleMaterial(String vertexShader, String fragmentShader,
boolean vertexAnimationEnabled) {
super(vertexShader, fragmentShader, vertexAnimationEnabled);
}
public AParticleMaterial(int vertex_resID, int fragment_resID, boolean vertexAnimationEnabled) {
super(vertex_resID, fragment_resID, vertexAnimationEnabled);
}
public AParticleMaterial(String vertexShader, String fragmentShader,
int parameters) {
super(vertexShader, fragmentShader, parameters);
}
public AParticleMaterial(int parameters) {
super(parameters);
}
public void setPointSize(float pointSize) {
}
public void setCameraPosition(Number3D cameraPos) {
}
}