package rajawali.animation.mesh; import rajawali.Geometry3D; import rajawali.bounds.BoundingBox; import rajawali.math.Number3D; public class BoneAnimationFrame implements IAnimationFrame { private String mName; private BoundingBox mBounds; private Skeleton mSkeleton; private int mFrameIndex; public BoneAnimationFrame() { mBounds = new BoundingBox(); mSkeleton = new Skeleton(); } public Geometry3D getGeometry() { return null; } public void setGeometry(Geometry3D geometry) { } public String getName() { return mName; } public void setName(String name) { mName = name; } public void setBounds(Number3D min, Number3D max) { mBounds.setMin(min); mBounds.setMax(max); } public BoundingBox getBoundingBox() { return mBounds; } public void setFrameIndex(int index) { mFrameIndex = index; } public int getFrameIndex() { return mFrameIndex; } public Skeleton getSkeleton() { return mSkeleton; } }