package rajawali.animation.mesh;
import rajawali.Geometry3D;
import rajawali.bounds.BoundingBox;
import rajawali.math.Number3D;
public class BoneAnimationFrame implements IAnimationFrame {
private String mName;
private BoundingBox mBounds;
private Skeleton mSkeleton;
private int mFrameIndex;
public BoneAnimationFrame() {
mBounds = new BoundingBox();
mSkeleton = new Skeleton();
}
public Geometry3D getGeometry() {
return null;
}
public void setGeometry(Geometry3D geometry) {
}
public String getName() {
return mName;
}
public void setName(String name) {
mName = name;
}
public void setBounds(Number3D min, Number3D max) {
mBounds.setMin(min);
mBounds.setMax(max);
}
public BoundingBox getBoundingBox() {
return mBounds;
}
public void setFrameIndex(int index) {
mFrameIndex = index;
}
public int getFrameIndex() {
return mFrameIndex;
}
public Skeleton getSkeleton() {
return mSkeleton;
}
}