// @formatter:off
/*
* Unlicensed, generated by javafx.ftl
*/
package javafx.scene.shape;
/**
* {@link Circle}建構器。
*
* @author JarReflectionDataLoader-1.0.0
* @version jfxrt.jar
* @param <Z> 要建構的物件型態(需繼承{@link Circle})
* @param <B> 建構器本身的型態(需繼承{@link CircleMaker})
*/
@javax.annotation.Generated("Generated by javafx.ftl")
@SuppressWarnings("all")
public class CircleMaker<Z extends Circle, B extends CircleMaker<Z, B>>
extends javafx.scene.shape.ShapeMaker<Z, B>
implements CircleMakerExt<Z, B>
{
private boolean hasCenterX;
private double valCenterX;
private boolean hasCenterY;
private double valCenterY;
private boolean hasRadius;
private double valRadius;
private boolean bound1CenterX;
private boolean bound2CenterX;
private javafx.beans.value.ObservableValue<? extends Number> obsrv1CenterX;
private javafx.beans.property.Property<Number> obsrv2CenterX;
private boolean bound1CenterY;
private boolean bound2CenterY;
private javafx.beans.value.ObservableValue<? extends Number> obsrv1CenterY;
private javafx.beans.property.Property<Number> obsrv2CenterY;
private boolean bound1Radius;
private boolean bound2Radius;
private javafx.beans.value.ObservableValue<? extends Number> obsrv1Radius;
private javafx.beans.property.Property<Number> obsrv2Radius;
@Override
public void applyTo(Z instance)
{
super.applyTo(instance);
if (this.hasCenterX)
instance.setCenterX(this.valCenterX);
if (this.hasCenterY)
instance.setCenterY(this.valCenterY);
if (this.hasRadius)
instance.setRadius(this.valRadius);
if (this.bound1CenterX)
instance.centerXProperty().bind(this.obsrv1CenterX);
if (this.bound2CenterX)
instance.centerXProperty().bindBidirectional(this.obsrv2CenterX);
if (this.bound1CenterY)
instance.centerYProperty().bind(this.obsrv1CenterY);
if (this.bound2CenterY)
instance.centerYProperty().bindBidirectional(this.obsrv2CenterY);
if (this.bound1Radius)
instance.radiusProperty().bind(this.obsrv1Radius);
if (this.bound2Radius)
instance.radiusProperty().bindBidirectional(this.obsrv2Radius);
}
/**
* 設定屬性{@link Circle#setCenterX(double)}。
*
* @param value 新的屬性值
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public B centerX(double value)
{
this.hasCenterX = true;
this.valCenterX = value;
return (B) this;
}
/**
* 設定屬性{@link Circle#setCenterY(double)}。
*
* @param value 新的屬性值
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public B centerY(double value)
{
this.hasCenterY = true;
this.valCenterY = value;
return (B) this;
}
/**
* 設定屬性{@link Circle#setRadius(double)}。
*
* @param value 新的屬性值
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public B radius(double value)
{
this.hasRadius = true;
this.valRadius = value;
return (B) this;
}
/**
* 設定屬性{@link Circle#centerXProperty}的連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindCenterX(javafx.beans.value.ObservableValue<? extends Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1CenterX = true;
this.obsrv1CenterX = source;
this.bound2CenterX = false;
this.obsrv2CenterX = null;
return (B) this;
}
/**
* 設定屬性{@link Circle#centerXProperty}的雙向連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindBidirectionalCenterX(javafx.beans.property.Property<Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1CenterX = false;
this.obsrv1CenterX = null;
this.bound2CenterX = true;
this.obsrv2CenterX = source;
return (B) this;
}
/**
* 設定屬性{@link Circle#centerYProperty}的連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindCenterY(javafx.beans.value.ObservableValue<? extends Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1CenterY = true;
this.obsrv1CenterY = source;
this.bound2CenterY = false;
this.obsrv2CenterY = null;
return (B) this;
}
/**
* 設定屬性{@link Circle#centerYProperty}的雙向連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindBidirectionalCenterY(javafx.beans.property.Property<Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1CenterY = false;
this.obsrv1CenterY = null;
this.bound2CenterY = true;
this.obsrv2CenterY = source;
return (B) this;
}
/**
* 設定屬性{@link Circle#radiusProperty}的連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindRadius(javafx.beans.value.ObservableValue<? extends Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1Radius = true;
this.obsrv1Radius = source;
this.bound2Radius = false;
this.obsrv2Radius = null;
return (B) this;
}
/**
* 設定屬性{@link Circle#radiusProperty}的雙向連結。
*
* @param value 新的屬性連結(單向)
* @return 目前的建構器(this)
*/
@SuppressWarnings("unchecked")
public final B bindBidirectionalRadius(javafx.beans.property.Property<Number> source)
{
java.util.Objects.requireNonNull(source);
this.bound1Radius = false;
this.obsrv1Radius = null;
this.bound2Radius = true;
this.obsrv2Radius = source;
return (B) this;
}
/**
* 建構{@link Circle}物件。
*
* @return 新的{@link Circle}物件實體
*/
@Override
@SuppressWarnings("unchecked")
public Circle build()
{
Circle instance = new Circle();
this.applyTo((Z) instance);
this.doAfterBuild((Z) instance);
return instance;
}
/**
* 建構{@link Circle}物件。
*
* @return 新的{@link Circle}物件實體
*/
@SuppressWarnings("unchecked")
public Circle build(double arg0)
{
Circle instance = new Circle(arg0);
this.applyTo((Z) instance);
this.doAfterBuild((Z) instance);
return instance;
}
/**
* 建構{@link Circle}物件。
*
* @return 新的{@link Circle}物件實體
*/
@SuppressWarnings("unchecked")
public Circle build(double arg0, javafx.scene.paint.Paint arg1)
{
Circle instance = new Circle(arg0, arg1);
this.applyTo((Z) instance);
this.doAfterBuild((Z) instance);
return instance;
}
/**
* 建構{@link Circle}物件。
*
* @return 新的{@link Circle}物件實體
*/
@SuppressWarnings("unchecked")
public Circle build(double arg0, double arg1, double arg2)
{
Circle instance = new Circle(arg0, arg1, arg2);
this.applyTo((Z) instance);
this.doAfterBuild((Z) instance);
return instance;
}
/**
* 建構{@link Circle}物件。
*
* @return 新的{@link Circle}物件實體
*/
@SuppressWarnings("unchecked")
public Circle build(double arg0, double arg1, double arg2, javafx.scene.paint.Paint arg3)
{
Circle instance = new Circle(arg0, arg1, arg2, arg3);
this.applyTo((Z) instance);
this.doAfterBuild((Z) instance);
return instance;
}
}