// @formatter:off /* * Unlicensed, generated by javafx.ftl */ package javafx.scene.effect; /** * {@link ColorInput}建構器。 * * @author JarReflectionDataLoader-1.0.0 * @version jfxrt.jar * @param <Z> 要建構的物件型態(需繼承{@link ColorInput}) * @param <B> 建構器本身的型態(需繼承{@link ColorInputMaker}) */ @javax.annotation.Generated("Generated by javafx.ftl") @SuppressWarnings("all") public class ColorInputMaker<Z extends ColorInput, B extends ColorInputMaker<Z, B>> extends javafx.scene.effect.EffectMaker<Z, B> implements ColorInputMakerExt<Z, B> { private boolean hasHeight; private double valHeight; private boolean hasPaint; private javafx.scene.paint.Paint valPaint; private boolean hasWidth; private double valWidth; private boolean hasX; private double valX; private boolean hasY; private double valY; private boolean bound1Height; private boolean bound2Height; private javafx.beans.value.ObservableValue<? extends Number> obsrv1Height; private javafx.beans.property.Property<Number> obsrv2Height; private boolean bound1Paint; private boolean bound2Paint; private javafx.beans.value.ObservableValue<? extends javafx.scene.paint.Paint> obsrv1Paint; private javafx.beans.property.Property<javafx.scene.paint.Paint> obsrv2Paint; private boolean bound1Width; private boolean bound2Width; private javafx.beans.value.ObservableValue<? extends Number> obsrv1Width; private javafx.beans.property.Property<Number> obsrv2Width; private boolean bound1X; private boolean bound2X; private javafx.beans.value.ObservableValue<? extends Number> obsrv1X; private javafx.beans.property.Property<Number> obsrv2X; private boolean bound1Y; private boolean bound2Y; private javafx.beans.value.ObservableValue<? extends Number> obsrv1Y; private javafx.beans.property.Property<Number> obsrv2Y; @Override public void applyTo(Z instance) { super.applyTo(instance); if (this.hasHeight) instance.setHeight(this.valHeight); if (this.hasPaint) instance.setPaint(this.valPaint); if (this.hasWidth) instance.setWidth(this.valWidth); if (this.hasX) instance.setX(this.valX); if (this.hasY) instance.setY(this.valY); if (this.bound1Height) instance.heightProperty().bind(this.obsrv1Height); if (this.bound2Height) instance.heightProperty().bindBidirectional(this.obsrv2Height); if (this.bound1Paint) instance.paintProperty().bind(this.obsrv1Paint); if (this.bound2Paint) instance.paintProperty().bindBidirectional(this.obsrv2Paint); if (this.bound1Width) instance.widthProperty().bind(this.obsrv1Width); if (this.bound2Width) instance.widthProperty().bindBidirectional(this.obsrv2Width); if (this.bound1X) instance.xProperty().bind(this.obsrv1X); if (this.bound2X) instance.xProperty().bindBidirectional(this.obsrv2X); if (this.bound1Y) instance.yProperty().bind(this.obsrv1Y); if (this.bound2Y) instance.yProperty().bindBidirectional(this.obsrv2Y); } /** * 設定屬性{@link ColorInput#setHeight(double)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B height(double value) { this.hasHeight = true; this.valHeight = value; return (B) this; } /** * 設定屬性{@link ColorInput#setPaint(javafx.scene.paint.Paint)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B paint(javafx.scene.paint.Paint value) { this.hasPaint = true; this.valPaint = value; return (B) this; } /** * 設定屬性{@link ColorInput#setWidth(double)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B width(double value) { this.hasWidth = true; this.valWidth = value; return (B) this; } /** * 設定屬性{@link ColorInput#setX(double)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B x(double value) { this.hasX = true; this.valX = value; return (B) this; } /** * 設定屬性{@link ColorInput#setY(double)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B y(double value) { this.hasY = true; this.valY = value; return (B) this; } /** * 設定屬性{@link ColorInput#heightProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindHeight(javafx.beans.value.ObservableValue<? extends Number> source) { java.util.Objects.requireNonNull(source); this.bound1Height = true; this.obsrv1Height = source; this.bound2Height = false; this.obsrv2Height = null; return (B) this; } /** * 設定屬性{@link ColorInput#heightProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalHeight(javafx.beans.property.Property<Number> source) { java.util.Objects.requireNonNull(source); this.bound1Height = false; this.obsrv1Height = null; this.bound2Height = true; this.obsrv2Height = source; return (B) this; } /** * 設定屬性{@link ColorInput#paintProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindPaint(javafx.beans.value.ObservableValue<? extends javafx.scene.paint.Paint> source) { java.util.Objects.requireNonNull(source); this.bound1Paint = true; this.obsrv1Paint = source; this.bound2Paint = false; this.obsrv2Paint = null; return (B) this; } /** * 設定屬性{@link ColorInput#paintProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalPaint(javafx.beans.property.Property<javafx.scene.paint.Paint> source) { java.util.Objects.requireNonNull(source); this.bound1Paint = false; this.obsrv1Paint = null; this.bound2Paint = true; this.obsrv2Paint = source; return (B) this; } /** * 設定屬性{@link ColorInput#widthProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindWidth(javafx.beans.value.ObservableValue<? extends Number> source) { java.util.Objects.requireNonNull(source); this.bound1Width = true; this.obsrv1Width = source; this.bound2Width = false; this.obsrv2Width = null; return (B) this; } /** * 設定屬性{@link ColorInput#widthProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalWidth(javafx.beans.property.Property<Number> source) { java.util.Objects.requireNonNull(source); this.bound1Width = false; this.obsrv1Width = null; this.bound2Width = true; this.obsrv2Width = source; return (B) this; } /** * 設定屬性{@link ColorInput#xProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindX(javafx.beans.value.ObservableValue<? extends Number> source) { java.util.Objects.requireNonNull(source); this.bound1X = true; this.obsrv1X = source; this.bound2X = false; this.obsrv2X = null; return (B) this; } /** * 設定屬性{@link ColorInput#xProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalX(javafx.beans.property.Property<Number> source) { java.util.Objects.requireNonNull(source); this.bound1X = false; this.obsrv1X = null; this.bound2X = true; this.obsrv2X = source; return (B) this; } /** * 設定屬性{@link ColorInput#yProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindY(javafx.beans.value.ObservableValue<? extends Number> source) { java.util.Objects.requireNonNull(source); this.bound1Y = true; this.obsrv1Y = source; this.bound2Y = false; this.obsrv2Y = null; return (B) this; } /** * 設定屬性{@link ColorInput#yProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalY(javafx.beans.property.Property<Number> source) { java.util.Objects.requireNonNull(source); this.bound1Y = false; this.obsrv1Y = null; this.bound2Y = true; this.obsrv2Y = source; return (B) this; } /** * 建構{@link ColorInput}物件。 * * @return 新的{@link ColorInput}物件實體 */ @Override @SuppressWarnings("unchecked") public ColorInput build() { ColorInput instance = new ColorInput(); this.applyTo((Z) instance); this.doAfterBuild((Z) instance); return instance; } /** * 建構{@link ColorInput}物件。 * * @return 新的{@link ColorInput}物件實體 */ @SuppressWarnings("unchecked") public ColorInput build(double arg0, double arg1, double arg2, double arg3, javafx.scene.paint.Paint arg4) { ColorInput instance = new ColorInput(arg0, arg1, arg2, arg3, arg4); this.applyTo((Z) instance); this.doAfterBuild((Z) instance); return instance; } }