// @formatter:off /* * Unlicensed, generated by javafx.ftl */ package javafx.scene.effect; /** * {@link SepiaTone}建構器。 * * @author JarReflectionDataLoader-1.0.0 * @version jfxrt.jar * @param <Z> 要建構的物件型態(需繼承{@link SepiaTone}) * @param <B> 建構器本身的型態(需繼承{@link SepiaToneMaker}) */ @javax.annotation.Generated("Generated by javafx.ftl") @SuppressWarnings("all") public class SepiaToneMaker<Z extends SepiaTone, B extends SepiaToneMaker<Z, B>> extends javafx.scene.effect.EffectMaker<Z, B> implements SepiaToneMakerExt<Z, B> { private boolean hasInput; private javafx.scene.effect.Effect valInput; private boolean hasLevel; private double valLevel; private boolean bound1Input; private boolean bound2Input; private javafx.beans.value.ObservableValue<? extends javafx.scene.effect.Effect> obsrv1Input; private javafx.beans.property.Property<javafx.scene.effect.Effect> obsrv2Input; private boolean bound1Level; private boolean bound2Level; private javafx.beans.value.ObservableValue<? extends Number> obsrv1Level; private javafx.beans.property.Property<Number> obsrv2Level; @Override public void applyTo(Z instance) { super.applyTo(instance); if (this.hasInput) instance.setInput(this.valInput); if (this.hasLevel) instance.setLevel(this.valLevel); if (this.bound1Input) instance.inputProperty().bind(this.obsrv1Input); if (this.bound2Input) instance.inputProperty().bindBidirectional(this.obsrv2Input); if (this.bound1Level) instance.levelProperty().bind(this.obsrv1Level); if (this.bound2Level) instance.levelProperty().bindBidirectional(this.obsrv2Level); } /** * 設定屬性{@link SepiaTone#setInput(javafx.scene.effect.Effect)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B input(javafx.scene.effect.Effect value) { this.hasInput = true; this.valInput = value; return (B) this; } /** * 設定屬性{@link SepiaTone#setLevel(double)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B level(double value) { this.hasLevel = true; this.valLevel = value; return (B) this; } /** * 設定屬性{@link SepiaTone#inputProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindInput(javafx.beans.value.ObservableValue<? extends javafx.scene.effect.Effect> source) { java.util.Objects.requireNonNull(source); this.bound1Input = true; this.obsrv1Input = source; this.bound2Input = false; this.obsrv2Input = null; return (B) this; } /** * 設定屬性{@link SepiaTone#inputProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalInput(javafx.beans.property.Property<javafx.scene.effect.Effect> source) { java.util.Objects.requireNonNull(source); this.bound1Input = false; this.obsrv1Input = null; this.bound2Input = true; this.obsrv2Input = source; return (B) this; } /** * 設定屬性{@link SepiaTone#levelProperty}的連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindLevel(javafx.beans.value.ObservableValue<? extends Number> source) { java.util.Objects.requireNonNull(source); this.bound1Level = true; this.obsrv1Level = source; this.bound2Level = false; this.obsrv2Level = null; return (B) this; } /** * 設定屬性{@link SepiaTone#levelProperty}的雙向連結。 * * @param value 新的屬性連結(單向) * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public final B bindBidirectionalLevel(javafx.beans.property.Property<Number> source) { java.util.Objects.requireNonNull(source); this.bound1Level = false; this.obsrv1Level = null; this.bound2Level = true; this.obsrv2Level = source; return (B) this; } /** * 建構{@link SepiaTone}物件。 * * @return 新的{@link SepiaTone}物件實體 */ @Override @SuppressWarnings("unchecked") public SepiaTone build() { SepiaTone instance = new SepiaTone(); this.applyTo((Z) instance); this.doAfterBuild((Z) instance); return instance; } /** * 建構{@link SepiaTone}物件。 * * @return 新的{@link SepiaTone}物件實體 */ @SuppressWarnings("unchecked") public SepiaTone build(double arg0) { SepiaTone instance = new SepiaTone(arg0); this.applyTo((Z) instance); this.doAfterBuild((Z) instance); return instance; } }