// @formatter:off /* * Unlicensed, generated by javafx.ftl */ package javafx.scene; /** * {@link SnapshotParameters}建構器。 * * @author JarReflectionDataLoader-1.0.0 * @version jfxrt.jar * @param <Z> 要建構的物件型態(需繼承{@link SnapshotParameters}) * @param <B> 建構器本身的型態(需繼承{@link SnapshotParametersMaker}) */ @javax.annotation.Generated("Generated by javafx.ftl") @SuppressWarnings("all") public class SnapshotParametersMaker<Z extends SnapshotParameters, B extends SnapshotParametersMaker<Z, B>> extends jxtn.jfx.makers.AbstractMaker<Z, B> implements SnapshotParametersMakerExt<Z, B> { private boolean hasCamera; private javafx.scene.Camera valCamera; private boolean hasDepthBuffer; private boolean valDepthBuffer; private boolean hasFill; private javafx.scene.paint.Paint valFill; private boolean hasTransform; private javafx.scene.transform.Transform valTransform; private boolean hasViewport; private javafx.geometry.Rectangle2D valViewport; @Override public void applyTo(Z instance) { super.applyTo(instance); if (this.hasCamera) instance.setCamera(this.valCamera); if (this.hasDepthBuffer) instance.setDepthBuffer(this.valDepthBuffer); if (this.hasFill) instance.setFill(this.valFill); if (this.hasTransform) instance.setTransform(this.valTransform); if (this.hasViewport) instance.setViewport(this.valViewport); } /** * 設定屬性{@link SnapshotParameters#setCamera(javafx.scene.Camera)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B camera(javafx.scene.Camera value) { this.hasCamera = true; this.valCamera = value; return (B) this; } /** * 設定屬性{@link SnapshotParameters#setDepthBuffer(boolean)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B depthBuffer(boolean value) { this.hasDepthBuffer = true; this.valDepthBuffer = value; return (B) this; } /** * 設定屬性{@link SnapshotParameters#setFill(javafx.scene.paint.Paint)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B fill(javafx.scene.paint.Paint value) { this.hasFill = true; this.valFill = value; return (B) this; } /** * 設定屬性{@link SnapshotParameters#setTransform(javafx.scene.transform.Transform)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B transform(javafx.scene.transform.Transform value) { this.hasTransform = true; this.valTransform = value; return (B) this; } /** * 設定屬性{@link SnapshotParameters#setViewport(javafx.geometry.Rectangle2D)}。 * * @param value 新的屬性值 * @return 目前的建構器(this) */ @SuppressWarnings("unchecked") public B viewport(javafx.geometry.Rectangle2D value) { this.hasViewport = true; this.valViewport = value; return (B) this; } /** * 建構{@link SnapshotParameters}物件。 * * @return 新的{@link SnapshotParameters}物件實體 */ @Override @SuppressWarnings("unchecked") public SnapshotParameters build() { SnapshotParameters instance = new SnapshotParameters(); this.applyTo((Z) instance); this.doAfterBuild((Z) instance); return instance; } }