/*
* This file is part of gwap, an open platform for games with a purpose
*
* Copyright (C) 2013
* Project play4science
* Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen
* Ludwig-Maximilians-Universität München
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gwap.model;
import gwap.model.resource.IpBasedLocation;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import javax.persistence.Entity;
import javax.persistence.GeneratedValue;
import javax.persistence.Id;
import javax.persistence.ManyToOne;
import javax.persistence.NamedQueries;
import javax.persistence.NamedQuery;
import javax.persistence.OneToMany;
import org.jboss.seam.ScopeType;
import org.jboss.seam.annotations.Name;
import org.jboss.seam.annotations.Scope;
/**
* A game session is an instance of a game and can consist of several rounds.
*
* @author Christoph Wieser
*/
@NamedQueries({
@NamedQuery(name="gameSession.byGameType", query="from GameSession where gameType = :gameType")
})
@Entity
@Name("gameSession")
@Scope(ScopeType.CONVERSATION)
public class GameSession implements Serializable {
private static final long serialVersionUID = 1L;
private String externalSessionId;
@Id @GeneratedValue
private Long id;
@ManyToOne private GameType gameType;
@OneToMany(mappedBy="gameSession") private List<GameRound> gameRounds = new ArrayList<GameRound>();
@ManyToOne private IpBasedLocation ipBasedLocation;
public List<GameRound> getGameRounds() {
return gameRounds;
}
public void setGameRounds(List<GameRound> gameRounds) {
this.gameRounds = gameRounds;
}
public Long getId() {
return id;
}
public void setId(Long id) {
this.id = id;
}
public GameType getGameType() {
return gameType;
}
public void setGameType(GameType gameType) {
this.gameType = gameType;
}
public String toString() {
return "Id: " + id;
}
public String getExternalSessionId() {
return externalSessionId;
}
public void setExternalSessionId(String externalSessionId) {
this.externalSessionId = externalSessionId;
}
public IpBasedLocation getIpBasedLocation() {
return ipBasedLocation;
}
public void setIpBasedLocation(IpBasedLocation ipBasedLocation) {
this.ipBasedLocation = ipBasedLocation;
}
}