/* * This file is part of gwap, an open platform for games with a purpose * * Copyright (C) 2013 * Project play4science * Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen * Ludwig-Maximilians-Universität München * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package gwap.model; import gwap.model.resource.IpBasedLocation; import java.io.Serializable; import java.util.ArrayList; import java.util.List; import javax.persistence.Entity; import javax.persistence.GeneratedValue; import javax.persistence.Id; import javax.persistence.ManyToOne; import javax.persistence.NamedQueries; import javax.persistence.NamedQuery; import javax.persistence.OneToMany; import org.jboss.seam.ScopeType; import org.jboss.seam.annotations.Name; import org.jboss.seam.annotations.Scope; /** * A game session is an instance of a game and can consist of several rounds. * * @author Christoph Wieser */ @NamedQueries({ @NamedQuery(name="gameSession.byGameType", query="from GameSession where gameType = :gameType") }) @Entity @Name("gameSession") @Scope(ScopeType.CONVERSATION) public class GameSession implements Serializable { private static final long serialVersionUID = 1L; private String externalSessionId; @Id @GeneratedValue private Long id; @ManyToOne private GameType gameType; @OneToMany(mappedBy="gameSession") private List<GameRound> gameRounds = new ArrayList<GameRound>(); @ManyToOne private IpBasedLocation ipBasedLocation; public List<GameRound> getGameRounds() { return gameRounds; } public void setGameRounds(List<GameRound> gameRounds) { this.gameRounds = gameRounds; } public Long getId() { return id; } public void setId(Long id) { this.id = id; } public GameType getGameType() { return gameType; } public void setGameType(GameType gameType) { this.gameType = gameType; } public String toString() { return "Id: " + id; } public String getExternalSessionId() { return externalSessionId; } public void setExternalSessionId(String externalSessionId) { this.externalSessionId = externalSessionId; } public IpBasedLocation getIpBasedLocation() { return ipBasedLocation; } public void setIpBasedLocation(IpBasedLocation ipBasedLocation) { this.ipBasedLocation = ipBasedLocation; } }