/* * This file is part of gwap, an open platform for games with a purpose * * Copyright (C) 2013 * Project play4science * Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen * Ludwig-Maximilians-Universität München * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package gwap.authentication; import java.util.Random; import org.jboss.seam.ScopeType; import org.jboss.seam.annotations.Install; import org.jboss.seam.annotations.Name; import org.jboss.seam.annotations.Scope; import org.jboss.seam.annotations.intercept.BypassInterceptors; import org.jboss.seam.security.RememberMe; @Name("org.jboss.seam.security.rememberMe") @Scope(ScopeType.SESSION) @Install(precedence = Install.APPLICATION, classDependencies = "javax.faces.context.FacesContext") @BypassInterceptors public class MyRememberMe extends RememberMe { private static final long serialVersionUID = 1L; protected String generateTokenValue() { StringBuilder stringBuilder = new StringBuilder(); Random random = new Random(); stringBuilder.append(random.nextLong()); return stringBuilder.toString(); } }