/*
* This file is part of gwap, an open platform for games with a purpose
*
* Copyright (C) 2013
* Project play4science
* Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen
* Ludwig-Maximilians-Universität München
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gwap.authentication;
import java.util.Random;
import org.jboss.seam.ScopeType;
import org.jboss.seam.annotations.Install;
import org.jboss.seam.annotations.Name;
import org.jboss.seam.annotations.Scope;
import org.jboss.seam.annotations.intercept.BypassInterceptors;
import org.jboss.seam.security.RememberMe;
@Name("org.jboss.seam.security.rememberMe")
@Scope(ScopeType.SESSION)
@Install(precedence = Install.APPLICATION, classDependencies = "javax.faces.context.FacesContext")
@BypassInterceptors
public class MyRememberMe extends RememberMe {
private static final long serialVersionUID = 1L;
protected String generateTokenValue()
{
StringBuilder stringBuilder = new StringBuilder();
Random random = new Random();
stringBuilder.append(random.nextLong());
return stringBuilder.toString();
}
}