/*
* This file is part of gwap, an open platform for games with a purpose
*
* Copyright (C) 2013
* Project play4science
* Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen
* Ludwig-Maximilians-Universität München
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gwap.game.test;
import org.jboss.seam.ScopeType;
import org.jboss.seam.annotations.In;
import org.jboss.seam.annotations.Name;
import org.jboss.seam.annotations.Scope;
@Scope(ScopeType.CONVERSATION)
@Name("gwapGameTestPlayer")
public class Player extends gwap.game.Player<Player> {
private static final long serialVersionUID = 1L;
@In
private SharedGame gwapGameTestSharedGame;
private String message;
public Player() {
setAllowAi(true);
}
public String getMessage() {
return message;
}
public void setMessage(String message) {
this.message = message;
}
public void sendMessage() {
gwapGameTestSharedGame.sendMessage(message);
message = "";
signalPartner();
}
@Override
public synchronized String notified() {
if (isNotified("endGame")) {
return "home";
}
return null;
}
}