/* * This file is part of gwap, an open platform for games with a purpose * * Copyright (C) 2013 * Project play4science * Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen * Ludwig-Maximilians-Universität München * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package gwap.game.memory; import java.io.Serializable; import org.jboss.seam.ScopeType; import org.jboss.seam.annotations.Name; import org.jboss.seam.annotations.Scope; @Scope(ScopeType.SESSION) @Name("gwapGameMemoryForceBean") public class ForceBean implements Serializable { private static final long serialVersionUID = 1L; private String enteredId; private long forcedId=0; public long getForcedId() { return forcedId; } public void updateForcedId() { long v; try { v=Long.parseLong(enteredId); } catch (Exception e) { forcedId=0; return; } forcedId=v; } public String getEnteredId() { return enteredId; } public void setEnteredId(String enteredId) { this.enteredId = enteredId; } }