/*
* This file is part of gwap, an open platform for games with a purpose
*
* Copyright (C) 2013
* Project play4science
* Lehr- und Forschungseinheit für Programmier- und Modellierungssprachen
* Ludwig-Maximilians-Universität München
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package gwap.game.memory;
import java.io.Serializable;
import org.jboss.seam.ScopeType;
import org.jboss.seam.annotations.Name;
import org.jboss.seam.annotations.Scope;
@Scope(ScopeType.SESSION)
@Name("gwapGameMemoryForceBean")
public class ForceBean implements Serializable {
private static final long serialVersionUID = 1L;
private String enteredId;
private long forcedId=0;
public long getForcedId() {
return forcedId;
}
public void updateForcedId()
{
long v;
try
{
v=Long.parseLong(enteredId);
}
catch (Exception e)
{
forcedId=0;
return;
}
forcedId=v;
}
public String getEnteredId() {
return enteredId;
}
public void setEnteredId(String enteredId) {
this.enteredId = enteredId;
}
}