/* * RapidMiner * * Copyright (C) 2001-2008 by Rapid-I and the contributors * * Complete list of developers available at our web site: * * http://rapid-i.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see http://www.gnu.org/licenses/. */ package com.rapidminer.tools.math; /** * A class for complex numbers which consists of a real and an imaginary part. * * @author Ingo Mierswa * @version $Id: Complex.java,v 1.3 2008/05/09 19:23:03 ingomierswa Exp $ */ public class Complex implements Comparable { private double real, imaginary; public Complex(double real, double imaginary) { this.real = real; this.imaginary = imaginary; } public double getReal() { return real; } public double getImaginary() { return imaginary; } public double getLength() { return Math.sqrt(real * real + imaginary * imaginary); } /** * Normalizes the amplitude to the correct value. <code>n</code> must be * the total used size, i.e. <code>nyquist * 2</code>. */ public double getMagnitude(int n) { return (2.0d * Math.sqrt(real * real + imaginary * imaginary)) / n; } public int compareTo(Object o) { Complex c = (Complex) o; return Double.compare(this.real, c.real); } public boolean equals(Object o) { if (!(o instanceof Complex)) { return false; } else { Complex c = (Complex)o; return (this.real == c.real) && (this.imaginary == c.imaginary); } } public int hashCode() { return Double.valueOf(this.real).hashCode() ^ Double.valueOf(this.imaginary).hashCode(); } public String toString() { return "y = " + real + " + " + imaginary + " * i"; } }