package net.md_5.bungee.protocol.packet;
import net.md_5.bungee.protocol.DefinedPacket;
import io.netty.buffer.ByteBuf;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import net.md_5.bungee.protocol.AbstractPacketHandler;
@Data
@NoArgsConstructor
@AllArgsConstructor
@EqualsAndHashCode(callSuper = false)
public class Respawn extends DefinedPacket
{
private int dimension;
private short difficulty;
private short gameMode;
private String levelType;
@Override
public void read(ByteBuf buf)
{
dimension = buf.readInt();
difficulty = buf.readUnsignedByte();
gameMode = buf.readUnsignedByte();
levelType = readString( buf );
}
@Override
public void write(ByteBuf buf)
{
buf.writeInt( dimension );
buf.writeByte( difficulty );
buf.writeByte( gameMode );
writeString( levelType, buf );
}
@Override
public void handle(AbstractPacketHandler handler) throws Exception
{
handler.handle( this );
}
}