package net.md_5.bungee.api.event; import lombok.Data; import lombok.EqualsAndHashCode; import lombok.ToString; import net.md_5.bungee.api.connection.ProxiedPlayer; import net.md_5.bungee.api.plugin.Event; /** * Event called as soon as a connection has a {@link ProxiedPlayer} and is ready * to be connected to a server. */ @Data @ToString(callSuper = false) @EqualsAndHashCode(callSuper = false) public class PostLoginEvent extends Event { /** * The player involved with this event. */ private final ProxiedPlayer player; }