package net.md_5.bungee.api.event; import lombok.Data; import lombok.EqualsAndHashCode; import lombok.ToString; import net.md_5.bungee.api.connection.ProxiedPlayer; import net.md_5.bungee.api.plugin.Event; /** * Called when a player has changed servers. */ @Data @ToString(callSuper = false) @EqualsAndHashCode(callSuper = false) public class ServerSwitchEvent extends Event { /** * Player whom the server is for. */ private final ProxiedPlayer player; }