package net.md_5.bungee.api.event;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.ToString;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.api.plugin.Event;
/**
* Called when a player has changed servers.
*/
@Data
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class ServerSwitchEvent extends Event
{
/**
* Player whom the server is for.
*/
private final ProxiedPlayer player;
}