package net.md_5.bungee.api.event; import lombok.Data; import lombok.EqualsAndHashCode; import lombok.ToString; import net.md_5.bungee.api.connection.Connection; import net.md_5.bungee.api.plugin.Cancellable; /** * Event called when a player sends a message to a server. */ @Data @ToString(callSuper = true) @EqualsAndHashCode(callSuper = true) public class ChatEvent extends TargetedEvent implements Cancellable { /** * Cancelled state. */ private boolean cancelled; /** * Text contained in this chat. */ private String message; public ChatEvent(Connection sender, Connection receiver, String message) { super( sender, receiver ); this.message = message; } /** * Checks whether this message is valid as a command * * @return if this message is a command */ public boolean isCommand() { return message.length() > 0 && message.charAt( 0 ) == '/'; } }