package de.swagner.ld22; import com.badlogic.gdx.Game; import com.badlogic.gdx.Screen; public abstract class DefaultScreen implements Screen { protected Game game; public DefaultScreen(Game game) { this.game = game; } @Override public void resize(int width, int height) { Resources.getInstance().initShader(); } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { Resources.getInstance().dispose(); } }