package de.swagner.ld22;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;
public abstract class DefaultScreen implements Screen {
protected Game game;
public DefaultScreen(Game game) {
this.game = game;
}
@Override
public void resize(int width, int height) {
Resources.getInstance().initShader();
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
Resources.getInstance().dispose();
}
}