package com.arkcraft.module.weapon.common.entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.world.World; public class EntityMetalArrow extends EntityArkArrow { public EntityMetalArrow(World worldIn) { super(worldIn); this.setDamage(5); } public EntityMetalArrow(World worldIn, double x, double y, double z) { super(worldIn, x, y, z); this.setDamage(5); } public EntityMetalArrow(World worldIn, EntityLivingBase shooter, EntityLivingBase target, float speed, float inaccuracy) { super(worldIn, shooter, target, speed, inaccuracy); this.setDamage(5); } public EntityMetalArrow(World worldIn, EntityLivingBase shooter, float speed) { super(worldIn, shooter, speed); this.setDamage(5); } public EntityMetalArrow(World worldIn, EntityLivingBase shooter, float speed, float inaccuracy) { super(worldIn, shooter, speed, inaccuracy); this.setDamage(5); } }