package com.arkcraft.module.core.common.network;
import com.arkcraft.module.core.ARKCraft;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
import io.netty.handler.codec.MessageToMessageCodec;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.INetHandler;
import net.minecraft.network.NetHandlerPlayServer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.network.FMLEmbeddedChannel;
import net.minecraftforge.fml.common.network.FMLOutboundHandler;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.internal.FMLProxyPacket;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.Collections;
import java.util.Comparator;
import java.util.EnumMap;
import java.util.LinkedList;
import java.util.List;
/**
* Packet pipeline class. Directs all registered packet data to be handled by the packets themselves.
*
* @author sirgingalot some code from: cpw
*/
@ChannelHandler.Sharable
public class ARKMessagePipeline extends MessageToMessageCodec<FMLProxyPacket, ARKMessage>
{
private EnumMap<Side, FMLEmbeddedChannel> channels;
private LinkedList<Class<? extends ARKMessage>> packets = new LinkedList<Class<? extends ARKMessage>>();
private boolean isPostInitialized = false;
/**
* Register your packet with the pipeline. Discriminators are automatically set.
*
* @param class0 the class to register
* @return whether registration was successful. Failure may occur if 256 packets have been registered or if the registry already contains this packet
*/
public boolean registerPacket(Class<? extends ARKMessage> class0)
{
if (packets.size() > 256)
{
ARKCraft.modLog.error("More than 256 packets registered");
return false;
}
if (packets.contains(class0))
{
ARKCraft.modLog.warn("Packet already registered");
return false;
}
if (isPostInitialized)
{
ARKCraft.modLog.error("Already post-initialized");
return false;
}
packets.add(class0);
return true;
}
@Override
protected void encode(ChannelHandlerContext ctx, ARKMessage msg, List<Object> out) throws Exception
{
ByteBuf buffer = Unpooled.buffer();
Class<? extends ARKMessage> clazz = msg.getClass();
if (!packets.contains(msg.getClass()))
{
throw new NullPointerException("No Packet Registered for: " + msg.getClass().getCanonicalName());
}
byte discriminator = (byte) packets.indexOf(clazz);
buffer.writeByte(discriminator);
msg.encodeInto(ctx, buffer);
FMLProxyPacket proxyPacket = new FMLProxyPacket((PacketBuffer) buffer, ctx.channel().attr(NetworkRegistry.FML_CHANNEL).get());
out.add(proxyPacket);
}
@Override
protected void decode(ChannelHandlerContext ctx, FMLProxyPacket msg, List<Object> out) throws Exception
{
ByteBuf payload = msg.payload();
byte discriminator = payload.readByte();
Class<? extends ARKMessage> clazz = packets.get(discriminator);
if (clazz == null)
{
throw new NullPointerException("No packet registered for discriminator: " + discriminator);
}
ARKMessage pkt = clazz.newInstance();
pkt.decodeInto(ctx, payload.slice());
EntityPlayer player;
switch (FMLCommonHandler.instance().getEffectiveSide())
{
case CLIENT:
player = getClientPlayer();
pkt.handleClientSide(player);
break;
case SERVER:
INetHandler netHandler = ctx.channel().attr(NetworkRegistry.NET_HANDLER).get();
player = ((NetHandlerPlayServer) netHandler).playerEntity;
pkt.handleServerSide(player);
break;
default:
}
out.add(pkt);
}
public void initialize()
{
channels = NetworkRegistry.INSTANCE.newChannel("ARKCraft", this);
}
public void postInitialize()
{
if (isPostInitialized)
{
return;
}
isPostInitialized = true;
Collections.sort(packets, new Comparator<Class<? extends ARKMessage>>()
{
@Override
public int compare(Class<? extends ARKMessage> clazz1, Class<? extends ARKMessage> clazz2)
{
int com = String.CASE_INSENSITIVE_ORDER.compare(clazz1.getCanonicalName(), clazz2.getCanonicalName());
if (com == 0)
{
com = clazz1.getCanonicalName().compareTo(clazz2.getCanonicalName());
}
return com;
}
});
}
@SideOnly(Side.CLIENT)
private EntityPlayer getClientPlayer()
{
return Minecraft.getMinecraft().thePlayer;
}
/**
* Send this message to everyone.
* <p/>
* Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
*
* @param message The message to send
*/
public void sendToAll(ARKMessage message)
{
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALL);
channels.get(Side.SERVER).writeAndFlush(message);
}
/**
* Send this message to the specified player.
* <p/>
* Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
*
* @param message The message to send
* @param player The player to send it to
*/
public void sendTo(ARKMessage message, EntityPlayerMP player)
{
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.PLAYER);
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(player);
channels.get(Side.SERVER).writeAndFlush(message);
}
/**
* Send this message to everyone within a certain range of a point.
* <p/>
* Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
*
* @param message The message to send
* @param point The {@link cpw.mods.fml.common.network.NetworkRegistry.TargetPoint} around which to send
*/
public void sendToAllAround(ARKMessage message, NetworkRegistry.TargetPoint point)
{
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.ALLAROUNDPOINT);
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(point);
channels.get(Side.SERVER).writeAndFlush(message);
}
/**
* Send this message to everyone within the supplied dimension.
* <p/>
* Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
*
* @param message The message to send
* @param dimensionId The dimension id to target
*/
public void sendToDimension(ARKMessage message, int dimensionId)
{
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.DIMENSION);
channels.get(Side.SERVER).attr(FMLOutboundHandler.FML_MESSAGETARGETARGS).set(dimensionId);
channels.get(Side.SERVER).writeAndFlush(message);
}
/**
* Send this message to the server.
* <p/>
* Adapted from CPW's code in cpw.mods.fml.common.network.simpleimpl.SimpleNetworkWrapper
*
* @param message The message to send
*/
public void sendToServer(ARKMessage message)
{
channels.get(Side.CLIENT).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(FMLOutboundHandler.OutboundTarget.TOSERVER);
channels.get(Side.CLIENT).writeAndFlush(message);
}
}