package com.arkcraft.module.core.common.config; import com.arkcraft.lib.DefaultBoolean; import com.arkcraft.lib.DefaultInt; /** * @author wildbill22 */ /** * All constants which could be used to balance the mod should be stored here * Add more classes inside the BALANCE class as needed * */ public final class CoreBalance { public static class GEN { @DefaultInt(value = 5, minValue = 1, maxValue = 10, name = "Veins that can spawn per chunk", comment = "Default max veins that can spawn per chunk") public static int MAX_DEFAULT_ORE_VEIN_SPAWN_PER_CHUNK; @DefaultInt(value = 7, minValue = 2, maxValue = 10, name = "Ore blocks that spawn per vein", comment = "Default max ore blocks that can spawn per vein loaded") public static int MAX_DEFAULT_ORE_BLOCKS_SPAWN_PER_VEIN; @DefaultBoolean(value = true, name = "Include Minecraft hostile mobs", comment = "No skeleton, zombie, or creeper") public static boolean mcHostileMobs; } public static class DINO_PROPERTIES { @DefaultInt(value = 120, minValue = 30, maxValue = 3600, name = "Seconds to tame raptor.", comment = "Time need to tame") public static int SECONDS_TO_TAME_RAPTOR; @DefaultInt(value = 15, minValue = 0, maxValue = 100, name = "Dino spawn probability", comment = "Percentage chance of spawning") public static int SPAWN_PROBABILITY; } }