package com.arkcraft.module.core.common.config;
import com.arkcraft.lib.DefaultBoolean;
import com.arkcraft.lib.DefaultInt;
/**
* @author wildbill22
*/
/**
* All constants which could be used to balance the mod should be stored here
* Add more classes inside the BALANCE class as needed
*
*/
public final class CoreBalance
{
public static class GEN
{
@DefaultInt(value = 5, minValue = 1, maxValue = 10, name = "Veins that can spawn per chunk", comment = "Default max veins that can spawn per chunk")
public static int MAX_DEFAULT_ORE_VEIN_SPAWN_PER_CHUNK;
@DefaultInt(value = 7, minValue = 2, maxValue = 10, name = "Ore blocks that spawn per vein", comment = "Default max ore blocks that can spawn per vein loaded")
public static int MAX_DEFAULT_ORE_BLOCKS_SPAWN_PER_VEIN;
@DefaultBoolean(value = true, name = "Include Minecraft hostile mobs", comment = "No skeleton, zombie, or creeper")
public static boolean mcHostileMobs;
}
public static class DINO_PROPERTIES
{
@DefaultInt(value = 120, minValue = 30, maxValue = 3600, name = "Seconds to tame raptor.", comment = "Time need to tame")
public static int SECONDS_TO_TAME_RAPTOR;
@DefaultInt(value = 15, minValue = 0, maxValue = 100, name = "Dino spawn probability", comment = "Percentage chance of spawning")
public static int SPAWN_PROBABILITY;
}
}