package com.arkcraft.module.core.common.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import com.arkcraft.module.core.common.entity.data.ARKPlayer;
/**
* Used so server side tileEntity for Smithy can craft items
*
* @author William
*/
public class UpdatePlayerCrafting implements IMessage
{
boolean craftOneItem;
int blueprintPressed;
/**
* Don't use
*/
public UpdatePlayerCrafting()
{
}
public UpdatePlayerCrafting(boolean craftOne, int blueprintPressed)
{
this.craftOneItem = craftOne;
this.blueprintPressed = blueprintPressed;
}
@Override
public void fromBytes(ByteBuf buf)
{
this.craftOneItem = buf.readBoolean();
this.blueprintPressed = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf)
{
buf.writeBoolean(this.craftOneItem);
buf.writeInt(this.blueprintPressed);
}
public static class Handler implements IMessageHandler<UpdatePlayerCrafting, IMessage>
{
@Override
public IMessage onMessage(final UpdatePlayerCrafting message, MessageContext ctx)
{
if (ctx.side != Side.SERVER)
{
System.err.println("UpdatePlayerCrafting received on wrong side:" + ctx.side);
return null;
}
final EntityPlayerMP player = ctx.getServerHandler().playerEntity;
player.getServerForPlayer().addScheduledTask(new Runnable()
{
public void run()
{
processMessage(message, player);
}
});
return null;
}
}
static void processMessage(UpdatePlayerCrafting message, EntityPlayerMP player)
{
if (player != null)
{
ARKPlayer.get(player).getInventoryBlueprints()
.setCraftOnePressed(message.craftOneItem, message.blueprintPressed, false);
}
}
}