package com.corosus.game.component;
import com.artemis.Component;
import com.artemis.annotations.PooledWeaver;
@PooledWeaver
public class Health extends Component {
public int hp;
public int hpMax;
public int lifeTime = 0;
public Health() {
}
public Health(int startHealth) {
setStartHealth(startHealth);
}
public void setStartHealth(int amount) {
this.hp = amount;
this.hpMax = amount;
}
public boolean isDead() {
return hp <= 0;
}
public void reset() {
this.hp = this.hpMax;
}
}