package com.corosus.game.client.screen; import com.badlogic.gdx.Screen; import com.corosus.game.Game_AI_TestBed; public class ScreenBase implements Screen { @Override public void show() { // TODO Auto-generated method stub } @Override public void render(float delta) { } @Override public void resize(int width, int height) { // TODO Auto-generated method stub } @Override public void pause() { // TODO Auto-generated method stub } @Override public void resume() { // TODO Auto-generated method stub } @Override public void hide() { // TODO Auto-generated method stub } @Override public void dispose() { // TODO Auto-generated method stub } }