package com.corosus.game.client.screen;
import com.badlogic.gdx.Screen;
import com.corosus.game.Game_AI_TestBed;
public class ScreenBase implements Screen {
@Override
public void show() {
// TODO Auto-generated method stub
}
@Override
public void render(float delta) {
}
@Override
public void resize(int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void pause() {
// TODO Auto-generated method stub
}
@Override
public void resume() {
// TODO Auto-generated method stub
}
@Override
public void hide() {
// TODO Auto-generated method stub
}
@Override
public void dispose() {
// TODO Auto-generated method stub
}
}