package com.corosus.game.ai.pathfind; import com.badlogic.gdx.ai.pfa.indexed.IndexedGraph; import com.corosus.game.ai.pathfind.node.TiledNode; public interface TiledGraph<N extends TiledNode<N>> extends IndexedGraph<N> { public void init (int[][] data); public N getNode (int x, int y); public N getNode (int index); }