/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jctools_voltpatches.queues; import java.util.Queue; /** * This is a tagging interface for the queues in this library which implement a subset of the {@link Queue} * interface sufficient for concurrent message passing.<br> * Message passing queues provide happens before semantics to messages passed through, namely that writes made * by the producer before offering the message are visible to the consuming thread after the message has been * polled out of the queue. * * @author nitsanw * * @param <T> * the event/message type */ public interface MessagePassingQueue<T> { int UNBOUNDED_CAPACITY = -1; interface Supplier<T> { /** * This method will return the next value to be written to the queue. As such the queue * implementations are commited to insert the value once the call is made. * <p> * Users should be aware that underlying queue implementations may upfront claim parts of the queue * for batch operations and this will effect the view on the queue from the supplier method. In * particular size and any offer methods may take the view that the full batch has already happened. * * @return new element, NEVER null */ T get(); } interface Consumer<T> { /** * This method will process an element already removed from the queue. This method is expected to * never throw an exception. * <p> * Users should be aware that underlying queue implementations may upfront claim parts of the queue * for batch operations and this will effect the view on the queue from the accept method. In * particular size and any poll/peek methods may take the view that the full batch has already * happened. * * @param e not null */ void accept(T e); } interface WaitStrategy { /** * This method can implement static or dynamic backoff. Dynamic backoff will rely on the counter for * estimating how long the caller has been idling. The expected usage is: * * <pre> * <code> * int ic = 0; * while(true) { * if(!isGodotArrived()) { * ic = w.idle(ic); * continue; * } * ic = 0; * // party with Godot until he goes again * } * </code> * </pre> * * @param idleCounter idle calls counter, managed by the idle method until reset * @return new counter value to be used on subsequent idle cycle */ int idle(int idleCounter); } interface ExitCondition { /** * This method should be implemented such that the flag read or determination cannot be hoisted out of * a loop which notmally means a volatile load, but with JDK9 VarHandles may mean getOpaque. * * @return true as long as we should keep running */ boolean keepRunning(); } /** * Called from a producer thread subject to the restrictions appropriate to the implementation and * according to the {@link Queue#offer(Object)} interface. * * @param e not null, will throw NPE if it is * @return true if element was inserted into the queue, false iff full */ boolean offer(T e); /** * Called from the consumer thread subject to the restrictions appropriate to the implementation and * according to the {@link Queue#poll()} interface. * * @return a message from the queue if one is available, null iff empty */ T poll(); /** * Called from the consumer thread subject to the restrictions appropriate to the implementation and * according to the {@link Queue#peek()} interface. * * @return a message from the queue if one is available, null iff empty */ T peek(); /** * This method's accuracy is subject to concurrent modifications happening as the size is estimated and as * such is a best effort rather than absolute value. For some implementations this method may be O(n) * rather than O(1). * * @return number of messages in the queue, between 0 and {@link Integer#MAX_VALUE} but less or equals to * capacity (if bounded). */ int size(); /** * Removes all items from the queue. Called from the consumer thread subject to the restrictions * appropriate to the implementation and according to the {@link Queue#clear()} interface. */ void clear(); /** * This method's accuracy is subject to concurrent modifications happening as the observation is carried * out. * * @return true if empty, false otherwise */ boolean isEmpty(); /** * @return the capacity of this queue or UNBOUNDED_CAPACITY if not bounded */ int capacity(); /** * Called from a producer thread subject to the restrictions appropriate to the implementation. As opposed * to {@link Queue#offer(Object)} this method may return false without the queue being full. * * @param e not null, will throw NPE if it is * @return true if element was inserted into the queue, false if unable to offer */ boolean relaxedOffer(T e); /** * Called from the consumer thread subject to the restrictions appropriate to the implementation. As * opposed to {@link Queue#poll()} this method may return null without the queue being empty. * * @return a message from the queue if one is available, null if unable to poll */ T relaxedPoll(); /** * Called from the consumer thread subject to the restrictions appropriate to the implementation. As * opposed to {@link Queue#peek()} this method may return null without the queue being empty. * * @return a message from the queue if one is available, null if unable to peek */ T relaxedPeek(); /** * Remove all available item from the queue and hand to consume. This should be semantically similar to: * <code><br/> * M m;</br> * while((m = relaxedPoll()) != null){</br> * c.accept(m);</br> * }</br> * </code> There's no strong commitment to the queue being empty at the end of a drain. Called from a * consumer thread subject to the restrictions appropriate to the implementation. * * @return the number of polled elements */ int drain(Consumer<T> c); /** * Stuff the queue with elements from the supplier. Semantically similar to: <code><br/> * while(relaxedOffer(s.get());</br> * </code> There's no strong commitment to the queue being full at the end of a fill. Called from a * producer thread subject to the restrictions appropriate to the implementation. * * @return the number of offered elements */ int fill(Supplier<T> s); /** * Remove up to <i>limit</i> elements from the queue and hand to consume. This should be semantically * similar to: * * <pre> * <code> * M m; * while((m = relaxedPoll()) != null){ * c.accept(m); * } * </code> * </pre> * * There's no strong commitment to the queue being empty at the end of a drain. Called from a consumer * thread subject to the restrictions appropriate to the implementation. * * @return the number of polled elements */ int drain(Consumer<T> c, int limit); /** * Stuff the queue with up to <i>limit</i> elements from the supplier. Semantically similar to: * * <pre> * <code> * for(int i=0; i < limit && relaxedOffer(s.get(); i++);</br> * </code> * </pre> * * There's no strong commitment to the queue being full at the end of a fill. Called from a producer * thread subject to the restrictions appropriate to the implementation. * * @return the number of offered elements */ int fill(Supplier<T> s, int limit); /** * Remove elements from the queue and hand to consume forever. Semantically similar to: * * <pre> * <code> * int idleCounter = 0; * while (exit.keepRunning()) { * E e = relaxedPoll(); * if(e==null){ * idleCounter = wait.idle(idleCounter); * continue; * } * idleCounter = 0; * c.accept(e); * } * </code> * </pre> * * Called from a consumer thread subject to the restrictions appropriate to the implementation. * */ void drain(Consumer<T> c, WaitStrategy wait, ExitCondition exit); /** * Stuff the queue with elements from the supplier forever. Semantically similar to: * * <pre> * <code> * int idleCounter = 0; * while (exit.keepRunning()) { * E e = s.get(); * while (!relaxedOffer(e)) { * idleCounter = wait.idle(idleCounter); * continue; * } * idleCounter = 0; * } * </code> * </pre> * * Called from a producer thread subject to the restrictions appropriate to the implementation. * */ void fill(Supplier<T> s, WaitStrategy wait, ExitCondition exit); }