/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Hacked down by [CG 20120815]
*/
package java.awt;
// import java.awt.font.GlyphVector;
// import java.awt.font.FontRenderContext;
// import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
import java.awt.image.BufferedImageOp;
import java.awt.image.ImageObserver;
// import java.awt.image.RenderedImage;
// import java.awt.image.renderable.RenderableImage;
import java.text.AttributedCharacterIterator;
import java.util.Map;
public abstract class Graphics2D extends Graphics {
protected Graphics2D() {
super();
}
public abstract void addRenderingHints(Map hints);
public abstract void clip(Shape s);
public abstract void draw(Shape s);
// public abstract void drawGlyphVector(GlyphVector g, float x, float y);
public abstract void drawImage(BufferedImage img, BufferedImageOp op, int x, int y);
// public abstract boolean drawImage(Image img, AffineTransform xform, ImageObserver obs);
// public abstract void drawRenderableImage(RenderableImage img, AffineTransform xform);
// public abstract void drawRenderedImage(RenderedImage img, AffineTransform xform);
public abstract void drawString(AttributedCharacterIterator iterator, float x, float y);
public abstract void drawString(AttributedCharacterIterator iterator, int x, int y);
public abstract void drawString(String s, float x, float y);
public abstract void drawString(String str, int x, int y);
public abstract void fill(Shape s);
public abstract Color getBackground();
// public abstract Composite getComposite();
// public abstract GraphicsConfiguration getDeviceConfiguration();
// public abstract FontRenderContext getFontRenderContext();
// public abstract Paint getPaint();
// public abstract Object getRenderingHint(RenderingHints.Key key);
// public abstract RenderingHints getRenderingHints();
// public abstract Stroke getStroke();
// public abstract AffineTransform getTransform();
public abstract boolean hit(Rectangle rect, Shape s, boolean onStroke);
public abstract void rotate(double theta);
public abstract void rotate(double theta, double x, double y);
public abstract void scale(double sx, double sy);
public abstract void setBackground(Color color);
// public abstract void setComposite(Composite comp);
// public abstract void setPaint(Paint paint);
// public abstract void setRenderingHint(RenderingHints.Key key, Object value);
// public abstract void setRenderingHints(Map hints);
// public abstract void setStroke(Stroke s);
// public abstract void setTransform(AffineTransform Tx);
public abstract void shear(double shx, double shy);
// public abstract void transform(AffineTransform Tx);
public abstract void translate(double tx, double ty);
public abstract void translate(int x, int y);
public void fill3DRect(int x, int y, int width, int height, boolean raised) {
// According to the spec, color should be used instead of paint,
// so Graphics.fill3DRect resets paint and
// it should be restored after the call
// Paint savedPaint = getPaint();
super.fill3DRect(x, y, width, height, raised);
// setPaint(savedPaint);
}
public void draw3DRect(int x, int y, int width, int height, boolean raised) {
// According to the spec, color should be used instead of paint,
// so Graphics.draw3DRect resets paint and
// it should be restored after the call
// Paint savedPaint = getPaint();
super.draw3DRect(x, y, width, height, raised);
// setPaint(savedPaint);
}
}