/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package java.awt; import java.awt.dnd.DnDConstants; import java.awt.dnd.DragGestureListener; import java.awt.dnd.DragSource; import java.awt.dnd.MouseDragGestureRecognizer; import java.awt.event.InputEvent; import java.awt.event.MouseEvent; import java.util.ArrayList; class DefaultMouseDragGestureRecognizer extends MouseDragGestureRecognizer { private static final long serialVersionUID = 1L; private boolean active; protected DefaultMouseDragGestureRecognizer(DragSource ds, Component c, int act, DragGestureListener dgl) { super(ds, c, act, dgl); events = new ArrayList(); } public void mousePressed(MouseEvent e) { events.add(e); } public void mouseDragged(MouseEvent e) { if (active) { return; } events.add(e); int distance = 2; // TODO: use desktop property MouseEvent e0 = (MouseEvent) events.get(0); if (e0.getPoint().distance(e.getPoint()) >= distance) { if (sourceActions != DnDConstants.ACTION_NONE) { active = true; fireDragGestureRecognized(sourceActions, e.getPoint()); } } } public void mouseReleased(MouseEvent e) { active = false; } }