/************************************************************************** * Copyright (c) 2001, 2002, 2003 by Punch Telematix. All rights reserved. * * * * Redistribution and use in source and binary forms, with or without * * modification, are permitted provided that the following conditions * * are met: * * 1. Redistributions of source code must retain the above copyright * * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * * notice, this list of conditions and the following disclaimer in the * * documentation and/or other materials provided with the distribution. * * 3. Neither the name of Punch Telematix nor the names of * * other contributors may be used to endorse or promote products * * derived from this software without specific prior written permission.* * * * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED * * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * * IN NO EVENT SHALL PUNCH TELEMATIX OR OTHER CONTRIBUTORS BE LIABLE * * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR * * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE * * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN * * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * **************************************************************************/ package com.acunia.wonka.rudolph; public final class Painter implements Runnable { private static Painter thePainter; private int priority = Thread.MAX_PRIORITY; boolean keepOnGoing; private Thread thread; private Thread shutdown; private Painter() { } public static synchronized Painter getInstance() { if (thePainter == null) thePainter = new Painter(); return thePainter; } private native void paint(); public void run() { while (keepOnGoing) { try { paint(); Thread.sleep(20); } catch (InterruptedException ie) { } catch (Exception exc) { try { exc.printStackTrace(); } catch (Exception exc2) { } } catch (Error err) { try { System.out.println("Painter thread threw " + err + "!"); err.printStackTrace(); } finally { System.exit(253); } } } } public void start() { if(!keepOnGoing) { keepOnGoing = true; shutdown = new Thread("Painter shutdown hook") { public void run() { keepOnGoing = false; } }; Runtime.getRuntime().addShutdownHook(shutdown); thread = new Thread(this, "Picasso"); thread.setPriority(priority); thread.setDaemon(false); thread.start(); } } public void stop() { Runtime.getRuntime().removeShutdownHook(shutdown); keepOnGoing = false; thread = null; } }