/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.flink.api.common.state; import org.apache.flink.annotation.PublicEvolving; import java.io.IOException; /** * {@link State} interface for partitioned single-value state. The value can be retrieved or * updated. * * <p>The state is accessed and modified by user functions, and checkpointed consistently * by the system as part of the distributed snapshots. * * <p>The state is only accessible by functions applied on a KeyedDataStream. The key is * automatically supplied by the system, so the function always sees the value mapped to the * key of the current element. That way, the system can handle stream and state partitioning * consistently together. * * @param <T> Type of the value in the state. */ @PublicEvolving public interface ValueState<T> extends State { /** * Returns the current value for the state. When the state is not * partitioned the returned value is the same for all inputs in a given * operator instance. If state partitioning is applied, the value returned * depends on the current operator input, as the operator maintains an * independent state for each partition. * * <p>If you didn't specify a default value when creating the {@link ValueStateDescriptor} * this will return {@code null} when to value was previously set using {@link #update(Object)}. * * @return The state value corresponding to the current input. * * @throws IOException Thrown if the system cannot access the state. */ T value() throws IOException; /** * Updates the operator state accessible by {@link #value()} to the given * value. The next time {@link #value()} is called (for the same state * partition) the returned state will represent the updated value. When a * partitioned state is updated with null, the state for the current key * will be removed and the default value is returned on the next access. * * @param value The new value for the state. * * @throws IOException Thrown if the system cannot access the state. */ void update(T value) throws IOException; }