/* Copyright 2011-2016 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package com.google.security.zynamics.zylib.disassembly; import java.util.Stack; import com.google.common.base.Preconditions; import com.google.security.zynamics.zylib.general.Pair; /** * Tree iterator that can be used to iterate over trees in the order that gives you a printable * operand string assuming the tree is a standard Zynamics operand tree. * * Usage: * * OperandOrderIterator iterator = new OperandOrderIterator(rootNode); * * while (iterator.next()) { IZyTreeNode currentNode = iterator.current(); // Do stuff with * currentNode } */ public class OperandOrderIterator { /** * The stack is used to create the proper iteration sequence. */ private final Stack<Pair<IOperandTreeNode, Integer>> m_traversalStack = new Stack<>(); /** * Root node of the tree to traverse. */ private final IOperandTreeNode m_root; /** * Flag that indicates whether the iteration process was started or not. */ private boolean m_started = false; /** * Creates a new operand order iterator that can be used to iterate over trees. * * @param root The root node of the tree. */ public OperandOrderIterator(final IOperandTreeNode root) { m_root = Preconditions.checkNotNull(root); } /** * Pushes a path of nodes in correct traversal order onto the stack. The path stops either when a * leaf is reached or when a node with one child is reached since nodes with one child need to be * processed before its children are processed. * * If a node with more than one child is found the left-most child is chosen because so far all * operands are commutative and it does not matter which child to chose first. * * @param node The start node of the path. */ private void pushLongestPathFrom(final IOperandTreeNode node) { IOperandTreeNode current = node; do { m_traversalStack.push(new Pair<IOperandTreeNode, Integer>(current, 0)); if ((current.getChildren().size() <= 1) || (current.getType() == ExpressionType.EXPRESSION_LIST)) { break; } current = current.getChildren().get(0); } while (true); } /** * Returns the node the iterator currently points to. * * @return The node the iterator currently points to. */ public IOperandTreeNode current() { return m_traversalStack.lastElement().first(); } /** * Moves the iterator to the next node in the proper iteration order. * * @return False, if the iteration process is finished. True, otherwise. */ public boolean next() { if (!m_started) { // At the start of the iteration process it is necessary // to push all nodes up to the first node to process // onto the stack. pushLongestPathFrom(m_root); m_started = true; } else { if (m_traversalStack.empty()) { // If the user hits next when the stack is already empty (as indicated // by the return value of the previous call to next) he gets a runtime // exception that tells him that he used the iterator improperly. throw new RuntimeException("Internal Error: Traversal already finished"); } // The top of the stack always contains the last processed node. // To find out what to do next, we pop the last processed node off the // stack and examine it. final Pair<IOperandTreeNode, Integer> lastProcessed = m_traversalStack.pop(); // The node that was last processed. final IOperandTreeNode lastProcessedNode = lastProcessed.first(); // The number of children of the last processed node that were // already processed. final int lastProcessedChildrenProcessed = lastProcessed.second(); if (lastProcessedChildrenProcessed < lastProcessedNode.getChildren().size()) { // If we're here, there are more children to process. Now we have // to distinguish between nodes with two or more children and nodes // with just one child. Those nodes with two or more children are // infix operators, meaning that we have to process them after // each but the last of their children. Nodes with just one child // are prefix operators and were already handled when moving down // through the tree. if (lastProcessed.first().getChildren().size() > 1) { // We're dealing with an infix operator. The infix operator // must be revisited after each of its children is processed. // That's why it needs to go back onto the stack. m_traversalStack.add(lastProcessed); } pushLongestPathFrom(lastProcessedNode.getChildren().get(lastProcessedChildrenProcessed)); return true; } else { if (m_traversalStack.empty()) { // That's it. The stack is empty and all children of the last // processed node were processed previously. We're done. return false; } else { // If the stack is not empty we need to pop all completely // processed nodes off the stack. Those are the nodes whose // children were all completely processed before. do { final Pair<IOperandTreeNode, Integer> parent = m_traversalStack.pop(); if (parent.second() < (parent.first().getChildren().size() - 1)) { // We found a node that still needs processing. Increase // its number of processed children and push it back onto // the stack. m_traversalStack.push(new Pair<IOperandTreeNode, Integer>(parent.first(), parent .second() + 1)); return true; } } while (!m_traversalStack.empty()); } } } return !m_traversalStack.empty(); } }